weston/src/screenshooter.c

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/*
* Copyright © 2008-2011 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
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#include <linux/input.h>
#include "compositor.h"
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#include "screenshooter-server-protocol.h"
struct screenshooter {
struct wl_object base;
struct weston_compositor *ec;
struct wl_global *global;
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struct wl_client *client;
struct weston_process process;
struct wl_listener destroy_listener;
};
struct screenshooter_read_pixels {
struct weston_read_pixels base;
struct wl_buffer *buffer;
struct wl_resource *resource;
};
static void
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height,
int dst_stride, int src_stride)
{
uint8_t *end;
end = dst + height * dst_stride;
while (dst < end) {
memcpy(dst, src, src_stride);
dst += dst_stride;
src -= src_stride;
}
}
static void
copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
{
uint32_t *dst = vdst;
uint32_t *src = vsrc;
uint32_t *end = dst + bytes / 4;
while (dst < end) {
uint32_t v = *src++;
/* A R G B */
uint32_t tmp = v & 0xff00ff00;
tmp |= (v >> 16) & 0x000000ff;
tmp |= (v << 16) & 0x00ff0000;
*dst++ = tmp;
}
}
static void
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height,
int dst_stride, int src_stride)
{
uint8_t *end;
end = dst + height * dst_stride;
while (dst < end) {
copy_row_swap_RB(dst, src, src_stride);
dst += dst_stride;
src -= src_stride;
}
}
static void
screenshooter_read_pixels_done(struct weston_read_pixels *base,
struct weston_output *output)
{
struct screenshooter_read_pixels *r =
(struct screenshooter_read_pixels *) base;
int32_t buffer_stride, output_stride;
uint8_t *d, *s;
buffer_stride = wl_shm_buffer_get_stride(r->buffer);
output_stride = output->current->width * 4;
d = wl_shm_buffer_get_data(r->buffer) +
output->y * buffer_stride + output->x * 4;
s = r->base.data + output_stride * (output->current->height - 1);
switch (output->compositor->read_format) {
case GL_BGRA_EXT:
copy_bgra_yflip(d, s, output->current->height,
buffer_stride, output_stride);
break;
case GL_RGBA:
copy_rgba_yflip(d, s, output->current->height,
buffer_stride, output_stride);
break;
default:
break;
}
wl_list_remove(&r->base.link);
screenshooter_send_done(r->resource);
free(r->base.data);
free(r);
}
static void
screenshooter_shoot(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *output_resource,
struct wl_resource *buffer_resource)
{
struct weston_output *output = output_resource->data;
struct screenshooter_read_pixels *r;
struct wl_buffer *buffer = buffer_resource->data;
int32_t stride;
if (!wl_buffer_is_shm(buffer))
return;
if (buffer->width < output->current->width ||
buffer->height < output->current->height)
return;
r = malloc(sizeof *r);
if (r == NULL) {
wl_resource_post_no_memory(resource);
return;
}
r->base.x = 0;
r->base.y = 0;
r->base.width = output->current->width;
r->base.height = output->current->height;
r->base.done = screenshooter_read_pixels_done;
r->buffer = buffer;
r->resource = resource;
stride = buffer->width * 4;
r->base.data = malloc(stride * buffer->height);
if (r->base.data == NULL) {
free(r);
wl_resource_post_no_memory(resource);
return;
}
wl_list_insert(output->read_pixels_list.prev, &r->base.link);
weston_compositor_schedule_repaint(output->compositor);
}
struct screenshooter_interface screenshooter_implementation = {
screenshooter_shoot
};
static void
bind_shooter(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
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struct screenshooter *shooter = data;
struct wl_resource *resource;
resource = wl_client_add_object(client, &screenshooter_interface,
&screenshooter_implementation, id, data);
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if (client != shooter->client) {
wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
"screenshooter failed: permission denied");
wl_resource_destroy(resource);
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}
}
static void
screenshooter_sigchld(struct weston_process *process, int status)
{
struct screenshooter *shooter =
container_of(process, struct screenshooter, process);
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shooter->client = NULL;
}
static void
screenshooter_binding(struct wl_input_device *device, uint32_t time,
uint32_t key, uint32_t button, uint32_t axis,
int32_t state, void *data)
{
struct screenshooter *shooter = data;
const char *screenshooter_exe = LIBEXECDIR "/weston-screenshooter";
if (!shooter->client)
shooter->client = weston_client_launch(shooter->ec,
&shooter->process,
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screenshooter_exe, screenshooter_sigchld);
}
static void
screenshooter_destroy(struct wl_listener *listener, void *data)
{
struct screenshooter *shooter =
container_of(listener, struct screenshooter, destroy_listener);
wl_display_remove_global(shooter->ec->wl_display, shooter->global);
free(shooter);
}
void
screenshooter_create(struct weston_compositor *ec)
{
struct screenshooter *shooter;
shooter = malloc(sizeof *shooter);
if (shooter == NULL)
return;
shooter->base.interface = &screenshooter_interface;
shooter->base.implementation =
(void(**)(void)) &screenshooter_implementation;
shooter->ec = ec;
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shooter->client = NULL;
shooter->global = wl_display_add_global(ec->wl_display,
&screenshooter_interface,
shooter, bind_shooter);
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weston_compositor_add_binding(ec, KEY_S, 0, 0, MODIFIER_SUPER,
screenshooter_binding, shooter);
shooter->destroy_listener.notify = screenshooter_destroy;
wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener);
}