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tests: Test that one can fetch the protocol error after EPIPE
If a client is terminated due to some reason, it should always be possible to retrieve protocol error associated with the termination. Test that, while either using the dispatch helpers (wl_display_dispatch(_queue)() or the prepare read API, it should be possible to retrieve the error after EPIPE. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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1 changed files with 170 additions and 10 deletions
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@ -24,6 +24,7 @@
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* SOFTWARE.
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*/
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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@ -35,6 +36,7 @@
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <pthread.h>
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#include <poll.h>
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#include "wayland-private.h"
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#include "wayland-server.h"
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@ -135,15 +137,12 @@ client_get_seat(struct client *c)
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}
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static void
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check_for_error(struct client *c, struct wl_proxy *proxy)
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check_pending_error(struct client *c, struct wl_proxy *proxy)
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{
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uint32_t ec, id;
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int err;
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const struct wl_interface *intf;
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/* client should be disconnected */
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assert(wl_display_roundtrip(c->wl_display) == -1);
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err = wl_display_get_error(c->wl_display);
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assert(err == EPROTO);
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@ -153,6 +152,30 @@ check_for_error(struct client *c, struct wl_proxy *proxy)
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assert(id == wl_proxy_get_id(proxy));
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}
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static void
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check_for_error(struct client *c, struct wl_proxy *proxy)
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{
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/* client should be disconnected */
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assert(wl_display_roundtrip(c->wl_display) == -1);
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check_pending_error(c, proxy);
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}
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static struct client_info *
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find_client_info(struct display *d, struct wl_client *client)
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{
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struct client_info *ci;
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/* find the right client_info struct and save the
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* resource as its data, so that we can use it later */
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wl_list_for_each(ci, &d->clients, link) {
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if (ci->wl_client == client)
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return ci;
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}
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return NULL;
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}
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static void
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bind_seat(struct wl_client *client, void *data,
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uint32_t vers, uint32_t id)
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@ -161,12 +184,8 @@ bind_seat(struct wl_client *client, void *data,
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struct client_info *ci;
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struct wl_resource *res;
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/* find the right client_info struct and save the
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* resource as its data, so that we can use it later */
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wl_list_for_each(ci, &d->clients, link) {
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if (ci->wl_client == client)
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break;
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}
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ci = find_client_info(d, client);
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assert(ci);
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res = wl_resource_create(client, &wl_seat_interface, vers, id);
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assert(res);
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@ -609,3 +628,144 @@ TEST(threading_read_after_error_tst)
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display_destroy(d);
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}
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static void
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wait_for_error_using_dispatch(struct client *c, struct wl_proxy *proxy)
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{
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int ret;
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while (true) {
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/* Dispatching should eventually hit the protocol error before
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* any other error. */
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ret = wl_display_dispatch(c->wl_display);
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if (ret == 0) {
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continue;
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} else {
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assert(errno == EPROTO);
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break;
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}
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}
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check_pending_error(c, proxy);
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}
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static void
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wait_for_error_using_prepare_read(struct client *c, struct wl_proxy *proxy)
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{
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int ret = 0;
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struct pollfd pfd[2];
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while (true) {
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while (wl_display_prepare_read(c->wl_display) != 0 &&
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errno == EAGAIN) {
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assert(wl_display_dispatch_pending(c->wl_display) >= 0);
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}
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/* Flush may fail due to EPIPE if the connection is broken, but
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* this must not set a fatal display error because that would
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* result in it being impossible to read a potential protocol
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* error. */
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do {
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ret = wl_display_flush(c->wl_display);
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} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
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assert(ret >= 0 || errno == EPIPE);
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assert(wl_display_get_error(c->wl_display) == 0);
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pfd[0].fd = wl_display_get_fd(c->wl_display);
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pfd[0].events = POLLIN;
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do {
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ret = poll(pfd, 1, -1);
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} while (ret == -1 && errno == EINTR);
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assert(ret != -1);
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/* We should always manage to read the error before the EPIPE
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* comes this way. */
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assert(wl_display_read_events(c->wl_display) == 0);
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/* Dispatching should eventually hit the protocol error before
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* any other error. */
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ret = wl_display_dispatch_pending(c->wl_display);
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if (ret == 0) {
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continue;
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} else {
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assert(errno == EPROTO);
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break;
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}
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}
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check_pending_error(c, proxy);
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}
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static void
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check_error_after_epipe(void *data)
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{
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bool use_dispatch_helpers = *(bool *) data;
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struct client *client;
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struct wl_seat *seat;
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struct wl_callback *callback;
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client = client_connect();
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/* This will, according to the implementation below, cause the server
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* to post an error. */
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seat = client_get_seat(client);
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wl_display_flush(client->wl_display);
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/* The server will not actually destroy the client until it receives
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* input, so send something to trigger the client destruction. */
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callback = wl_display_sync(client->wl_display);
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wl_callback_destroy(callback);
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/* Sleep some to give the server a chance to react and destroy the
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* client. */
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test_usleep(200000);
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/* Wait for the protocol error and check that we reached it before
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* EPIPE. */
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if (use_dispatch_helpers) {
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wait_for_error_using_dispatch(client, (struct wl_proxy *) seat);
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} else {
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wait_for_error_using_prepare_read(client,
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(struct wl_proxy *) seat);
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}
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wl_seat_destroy(seat);
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client_disconnect_nocheck(client);
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}
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static void
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bind_seat_and_post_error(struct wl_client *client, void *data,
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uint32_t version, uint32_t id)
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{
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struct display *d = data;
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struct client_info *ci;
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struct wl_resource *resource;
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ci = find_client_info(d, client);
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assert(ci);
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resource = wl_resource_create(client, &wl_seat_interface, version, id);
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assert(resource);
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ci->data = resource;
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wl_resource_post_error(ci->data, 23, "Dummy error");
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}
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TEST(error_code_after_epipe)
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{
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struct display *d = display_create();
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bool use_dispatch_helpers;
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wl_global_create(d->wl_display, &wl_seat_interface,
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1, d, bind_seat_and_post_error);
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use_dispatch_helpers = true;
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client_create(d, check_error_after_epipe, &use_dispatch_helpers);
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display_run(d);
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use_dispatch_helpers = false;
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client_create(d, check_error_after_epipe, &use_dispatch_helpers);
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display_run(d);
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display_destroy(d);
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}
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