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xdg-shell: Reword the xdg_wm_base introduction
Don't refer to things as "traditional desktop" as it is not defined nor clear what that refers to; instead reword things in a more explicit way. A reason for this is that xdg-shell is not strictly meant only for traditional window stacking based desktop environments, but should be equally suitable for stacking, tiling and potentially other styles as well. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-By: Mike Blumenkrantz <zmike@osg.samsung.com>
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@ -31,10 +31,11 @@
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<interface name="xdg_wm_base" version="1">
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<description summary="create desktop-style surfaces">
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xdg_wm_base allows clients to turn a wl_surface into a "real window"
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which can be dragged, resized, stacked, and moved around by the
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user. Everything about this interface is suited towards traditional
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desktop environments.
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The xdg_wm_base interface is exposed as a global object enabling clients
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to turn their wl_surfaces into windows in a desktop environment. It
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defines the basic functionality needed for clients and the compositor to
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create windows that can be dragged, resized, maximized, etc, as well as
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creating transient windows such as popup menus.
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</description>
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<enum name="error">
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