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Signed-off-by: Dennis Tsiang <dennis.tsiang@arm.com> Change-Id: I76f87648a8ddaeddb6774123d263957b845d10a1
117 lines
3.9 KiB
C++
117 lines
3.9 KiB
C++
/*
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* Copyright (c) 2017-2019, 2021, 2024 Arm Limited.
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "wl_helpers.hpp"
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#include <cstring>
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#include <memory>
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#include <poll.h>
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#include <errno.h>
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#include <cassert>
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#include "wl_object_owner.hpp"
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#include "util/log.hpp"
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int dispatch_queue(struct wl_display *display, struct wl_event_queue *queue, int timeout)
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{
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int err;
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struct pollfd pfd = {};
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int retval;
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/* Before we sleep, dispatch any pending events. prepare_read_queue will return 0 whilst there are pending
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* events to dispatch on the queue. */
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while (0 != wl_display_prepare_read_queue(display, queue))
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{
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/* dispatch_queue_pending returns -1 on error, or the number of events dispatched otherwise. If we
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* already dispatched some events, then we might not need to sleep, as we might have just dispatched
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* the event we want, so return immediately. */
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err = wl_display_dispatch_queue_pending(display, queue);
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if (err)
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{
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return (0 > err) ? -1 : 1;
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}
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}
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/* wl_display_read_events performs a non-blocking read. */
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pfd.fd = wl_display_get_fd(display);
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pfd.events = POLLIN;
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while (true)
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{
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/* Timeout is given in milliseconds. A return value of 0, or -1 with errno set to EINTR means that we
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* should retry as the timeout was exceeded or we were interrupted by a signal, respectively. A
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* return value of 1 means that something happened, and we should inspect the pollfd structure to see
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* just what that was.
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*/
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err = poll(&pfd, 1, timeout);
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if (0 == err)
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{
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/* Timeout. */
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wl_display_cancel_read(display);
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return 0;
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}
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else if (-1 == err)
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{
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if (EINTR == errno)
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{
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/* Interrupted by a signal; restart. This resets the timeout. */
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continue;
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}
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else
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{
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/* Something else bad happened; abort. */
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wl_display_cancel_read(display);
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return -1;
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}
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}
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else
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{
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if (POLLIN == pfd.revents)
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{
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/* We have data to read, and no errors; proceed to read_events. */
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break;
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}
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else
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{
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/* An error occurred, e.g. file descriptor was closed from underneath us. */
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wl_display_cancel_read(display);
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return -1;
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}
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}
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}
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/* Actually read the events from the display. A failure in read_events calls cancel_read internally for us,
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* so we don't need to do that here. */
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err = wl_display_read_events(display);
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if (0 != err)
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{
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return -1;
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}
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/* Finally, if we read any events relevant to our queue, we can dispatch them. */
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err = wl_display_dispatch_queue_pending(display, queue);
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retval = err < 0 ? -1 : 1;
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return retval;
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}
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