mirror of
https://gitlab.freedesktop.org/mesa/vulkan-wsi-layer.git
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227 lines
7.3 KiB
C++
227 lines
7.3 KiB
C++
/*
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* Copyright (c) 2021-2025 Arm Limited.
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*
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* SPDX-License-Identifier: MIT
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/**
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* @file
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*
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* @brief Contains the defintions of WSI synchronization primitives.
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*/
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#pragma once
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#include <optional>
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#include "util/file_descriptor.hpp"
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#include <vulkan/vulkan.h>
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namespace layer
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{
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class device_private_data;
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class instance_private_data;
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} /* namespace layer */
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namespace wsi
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{
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struct queue_submit_semaphores
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{
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const VkSemaphore *wait_semaphores;
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uint32_t wait_semaphores_count;
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const VkSemaphore *signal_semaphores;
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uint32_t signal_semaphores_count;
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};
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struct command_buffer_data
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{
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VkCommandBuffer *m_command_buffers{ nullptr };
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uint32_t m_command_buffer_count{ 0 };
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command_buffer_data(VkCommandBuffer *command_buffers, uint32_t command_buffer_count)
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: m_command_buffers(command_buffers)
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, m_command_buffer_count(command_buffer_count)
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{
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}
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};
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/**
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* Synchronization using a Vulkan Fence object.
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*/
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class fence_sync
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{
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public:
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/**
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* Creates a new fence synchronization object.
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*
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* @param device The device private data for which to create it.
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*
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* @return Empty optional on failure or initialized fence.
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*/
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static std::optional<fence_sync> create(layer::device_private_data &device);
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fence_sync() = default;
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fence_sync(const fence_sync &) = delete;
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fence_sync &operator=(const fence_sync &) = delete;
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fence_sync(fence_sync &&rhs);
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fence_sync &operator=(fence_sync &&rhs);
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virtual ~fence_sync();
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/**
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* Waits for any pending payload to complete execution.
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*
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* @note This method is not threadsafe.
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*
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* @param timeout Timeout for waiting in nanoseconds.
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*
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* @return VK_SUCCESS on success or if no payload or a completed payload is set.
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* Other error code on failure or timeout.
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*/
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VkResult wait_payload(uint64_t timeout);
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/**
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* Sets the payload for the fence that would need to complete before operations that wait on it.
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*
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* @note This method is not threadsafe.
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*
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* @param queue The Vulkan queue that may be used to submit synchronization commands.
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* @param semaphores The wait and signal semaphores.
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* @param submission_pnext Chain of pointers to attach to the payload submission.
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*
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* @return VK_SUCCESS on success or other error code on failing to set the payload.
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*/
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VkResult set_payload(VkQueue queue, const queue_submit_semaphores &semaphores,
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const void *submission_pnext = nullptr);
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protected:
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/**
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* Non-public constructor to initialize the object with valid data.
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*
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* @param device The device private data for the fence.
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* @param vk_fence The created Vulkan fence.
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*/
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fence_sync(layer::device_private_data &device, VkFence vk_fence);
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VkFence get_fence()
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{
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return fence;
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}
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/**
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* Swaps current payload. This operation could be performed when exporting or importing external fences.
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*
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* @param new_payload Whether a new payload is set.
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*
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* @return If there is an existing payload that is being replaced.
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*/
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bool swap_payload(bool new_payload);
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layer::device_private_data &get_device()
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{
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return *dev;
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}
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private:
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VkFence fence{ VK_NULL_HANDLE };
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bool has_payload{ false };
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bool payload_finished{ false };
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layer::device_private_data *dev{ nullptr };
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};
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/**
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* Synchronization using a Vulkan fence exportable to a native Sync FD object.
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*/
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class sync_fd_fence_sync : public fence_sync
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{
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public:
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sync_fd_fence_sync() = default;
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/**
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* Checks if a Vulkan device can support Sync FD fences.
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*
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* @param instance The instance private data for the physical device.
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* @param phys_dev The physical device to check support for.
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*
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* @return true if supported, false otherwise.
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*/
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static bool is_supported(layer::instance_private_data &instance, VkPhysicalDevice phys_dev);
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/**
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* Creates a new fence compatible with Sync FD.
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*
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* @param device The device private data for which to create the fence.
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*
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* @return Empty optional on failure or initialized fence.
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*/
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static std::optional<sync_fd_fence_sync> create(layer::device_private_data &device);
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/**
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* Exports the fence to a native Sync FD.
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*
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* @note This method is not threadsafe.
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*
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* @return The exported Sync FD on success or empty optional on failure.
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*/
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std::optional<util::fd_owner> export_sync_fd();
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private:
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/**
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* Non-public constructor to initialize the object with valid data.
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*
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* @param device The device private data for the fence.
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* @param vk_fence The created exportable Vulkan fence.
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*/
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sync_fd_fence_sync(layer::device_private_data &device, VkFence vk_fence);
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};
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/**
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* @brief Submit an empty queue operation for synchronization.
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*
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* @param device The device private data for the fence.
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* @param queue The Vulkan queue that may be used to submit synchronization commands.
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* @param fence The fence to be signalled, it could be VK_NULL_HANDLE in the absence
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* of a fence to be signalled.
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* @param semaphores The wait and signal semaphores.
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* @param submission_pnext Chain of pointers to attach to the payload submission.
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*
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* @return VK_SUCCESS on success, an appropiate error code otherwise.
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*/
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VkResult sync_queue_submit(const layer::device_private_data &device, VkQueue queue, VkFence fence,
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const queue_submit_semaphores &semaphores, const void *submission_pnext = nullptr);
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/**
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* @brief Submit queue operation for synchronization.
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*
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* @param device The device private data for the fence.
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* @param queue The Vulkan queue that may be used to submit synchronization commands.
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* @param fence The fence to be signalled, it could be VK_NULL_HANDLE in the absence
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* of a fence to be signalled.
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* @param semaphores The wait and signal semaphores.
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* @param command_buffer_data Data of command buffer to be submitted.
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*
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* @return VK_SUCCESS on success, an appropiate error code otherwise.
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*/
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VkResult sync_queue_submit(const layer::device_private_data &device, VkQueue queue, VkFence fence,
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const queue_submit_semaphores &semaphores, const command_buffer_data &command_buffer_data);
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} /* namespace wsi */
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