Add util::vector to provide functionality similar to std::vector,
i.e. growable arrays. util::vector does its allocations via a custom
allocator provided via VkAllocationCallbacks and provides methods to
check whether the allocation fails, e.g. try_push_back() returns false
when the allocation fails and replaces std::vector's push_back() method
that would rather raise an exception to report an allocation failure.
Note that this commit switches on exceptions in the layer by removing
the flag -fno-exceptions.
util::vector is also used to store swapchain images.
Change-Id: I2bf2b24bd06e198c198c4f4aedd8f7fced96a346
Signed-off-by: Joe Jenner-Bailey <joe.jenner-bailey@arm.com>
Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>
Erroneous assert was left in swapchain_base.cpp after some refactoring
was done. This commit removes the assert and updates the CMakeLists.txt
file to turn on compiler warnings so that developers can spot these
leftover code earlier.
Change-Id: I7f4051c89a86f21f66f20b0e92f01bc101436c71
Signed-off-by: Dennis Tsiang <dennis.tsiang@arm.com>
The WSI layer may call pthread_cancel and kill the page flip
thread while it's still being used in Vulkan-API calls. This can cause the
layer to fail to clean up internal resources of the associated device,
leading to memory leaks. To resolve this, the layer now instead checks
if the page flip thread needs to end on every loop iteration. The
m_page_flip_semaphore has also been changed to a timed_semaphore to avoid
hanging indefinitely. In addition, m_page_flip_thread is now type
std::thread, which follows the gradual move towards C++ standard code
and moved to a private member function of the class.
Change-Id: Iefbdd0d68e1f92fdf79bcebb7eaf33429fc61fd3
Signed-off-by: Dennis Tsiang <dennis.tsiang@arm.com>
This commit adds the initial sources for the vulkan-wsi-layer project:
a Vulkan layer which implements some of the Vulkan window system
integration extensions such as VK_KHR_swapchain.
The layer is designed to be GPU vendor agnostic when used as part of the
Vulkan ICD/loader architecture.
The project currently implements support for VK_EXT_headless_surface and
its dependencies. We hope to extend support for further platforms such
as Wayland and direct-to-display rendering in the future.
This initial commit collects contributions from different individuals
employed by Arm.
More information on the project (building instructions, how to
contribute, etc.) can be found on the README.md file at the top of the
project tree.
Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>