Commit graph

6 commits

Author SHA1 Message Date
Iason Paraskevopoulos
2aa963ba92 Implement VK_KHR_get_surface_capabilities2 entrypoints
Adds support for the VK_KHR_get_surface_capabilities2 extension.

Change-Id: Iae882a41819baf413a0ba949ec44d6e722ebca5a
Signed-off-by: Iason Paraskevopoulos <iason.paraskevopoulos@arm.com>
2022-03-10 10:28:33 +00:00
Dennis Tsiang
080d5d2bf7 Set default visiblity of functions to hidden
Reduce the number of functions that are exported by the layer. This
helps resolve dynamic linking issues where multiple functions are named
the same in different shared libraries. Also add function specifiers and
calling conventions to all extern "C" functions.

Change-Id: I07b33ff8d066e33c5dbdf0cbc13aa7835a78220b
Signed-off-by: Dennis Tsiang <dennis.tsiang@arm.com>
2021-11-08 13:42:20 +00:00
Rosen Zhelev
c7be05e3ff Implement objects associated with VkSurface
Defines an abstract wsi::surface object to be implemented by each WSI
backend. This object is then associated with the corresponding VkSurface
object in the instance specific data.

To keep track of these objects the layer now intercepts
vkDestroySurfaceKHR, while specific surface creation entrypoints are
intercepted by individual WSI backends.

In addition this change should allow for fixing incompatibility issues
with layers that wrap VkSurface which breaks casting to the Loader's ICD
VkSurface type.

Make greater use of util::unique_ptr and allow for such pointers to be
constructable when casting derived types.

Change-Id: I163e9c47088ad9989583ebce1319b1fc05559d73
Signed-off-by: Rosen Zhelev <rosen.zhelev@arm.com>
2021-08-17 16:42:21 +01:00
Iason Paraskevopoulos
8dc4d923ff Adds initial support for VK_KHR_wayland_surface.
Very basic Wayland support is implemented by importing
memory with VK_EXT_image_drm_format_modifiers.
The current implementation requires an external system
memory allocator. An API for this allocator is defined
in util/wsialloc/wsialloc.h and an implementation using
the ION memory allocator is included.

Outstanding issues:
 * This is an initial prototype for Wayland support and
   has many outstanding TODOs which need addressing to
   properly use the Wayland protocol.
 * Using ICD Exported memory instead of a system allocator
   is not implemented.

Wayland support is still experimental and outstanding issues
will be fixed in future commits.

Change-Id: I1b0d5991e15ff1cf25ebbab3392a631b021e8c17
Signed-off-by: Rosen Zhelev <rosen.zhelev@arm.com>
Signed-off-by: Iason Paraskevopoulos <iason.paraskevopoulos@arm.com>
2021-02-09 18:22:09 +00:00
Joe Jenner-Bailey
950cdd406a layer: improve how layer handles Vulkan extensions
In vkCreateInstance:

- ppEnabledExtensionNames is checked to determine which window-system
  platforms the layer should enable support for.
- support in the layer is always enabled if possible, even if this may
  be provided by the ICDs. Platforms not supported by the layer should
  still be correctly supported by the ICDs (untested.)
- pApplicationInfo is changed to bump the Vulkan API version
  in order to enable instance extensions that are necessary for some
  of the platforms implemented in the layer.

In vkCreateDevice:

- ppEnabledExtensionNames is extended with device extensions required
  by the layer.
- if the extensions are not supported by the physical device, the
  layer fails to initialize the device.

Change-Id: Ibdd69fca38e7909d5b8f0ac7698805ea5f425ac6
Signed-off-by: Joe Jenner-Bailey <joe.jenner-bailey@arm.com>
Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>
2021-02-05 11:22:32 +00:00
Matteo Franchin
9b698b4a2f Initial sources for the vulkan-wsi-layer project
This commit adds the initial sources for the vulkan-wsi-layer project:
a Vulkan layer which implements some of the Vulkan window system
integration extensions such as VK_KHR_swapchain.
The layer is designed to be GPU vendor agnostic when used as part of the
Vulkan ICD/loader architecture.

The project currently implements support for VK_EXT_headless_surface and
its dependencies. We hope to extend support for further platforms such
as Wayland and direct-to-display rendering in the future.

This initial commit collects contributions from different individuals
employed by Arm.

More information on the project (building instructions, how to
contribute, etc.) can be found on the README.md file at the top of the
project tree.

Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>
2019-05-31 15:48:05 +01:00