vulkan-wsi-layer/util/custom_allocator.hpp

357 lines
10 KiB
C++
Raw Normal View History

/*
* Copyright (c) 2020-2021 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <new>
#include <vector>
#include <string>
#include <cassert>
#include <memory>
#include <vulkan/vulkan.h>
#pragma once
namespace util
{
template <typename T>
class deleter;
/**
* @brief Wrapper for unique_ptr.
*
* This is a wrapper for unique_ptr that can be used to construct/destroy objects using the allocators in
* VkAllocationCallbacks. This smart pointer contains a full copy of the VkAllocationCallbacks, so its size is
* considerably larger than sizeof(void*).
*
* allocator::make_unique is provided to facilitate creating instances of this object.
*/
template <typename T>
using unique_ptr = std::unique_ptr<T, deleter<T>>;
/**
* @brief Minimalistic wrapper of VkAllocationCallbacks.
*/
class allocator
{
public:
/**
* @brief Get an allocator that can be used if VkAllocationCallbacks are not provided.
*/
static const allocator& get_generic();
/**
* @brief Construct a new wrapper for the given VK callbacks and scope.
* @param scope The scope to use for this allocator.
* @param callbacks Pointer to allocation callbacks. If this is @c nullptr, then default
* allocation callbacks are used. These can be accessed through #m_callbacks.
*/
allocator(VkSystemAllocationScope scope, const VkAllocationCallbacks *callbacks);
/**
* @brief Construct a new allocator that uses @p callbacks or @p allocator callbacks if the
* @p callbacks are @c nullptr with the @c scope.
*
* @param other If @p callbacks is @c nullptr, the callbacks from this allocator will be used instead.
* @param new_scope The scope to use for allocations
* @param callbacks Pointer to allocation callbacks. If this is @c nullptr, then the callbacks
* from the @p allocator will be used.
*/
allocator(const allocator &other, VkSystemAllocationScope new_scope,
const VkAllocationCallbacks *callbacks = nullptr);
/**
* @brief Get a pointer to the allocation callbacks provided while constructing this object.
* @return a copy of the #VkAllocationCallback argument provided in the allocator constructor
* or @c nullptr if this argument was provided as @c nullptr.
* @note The #m_callbacks member is always populated with callable pointers for pfnAllocation,
* pfnReallocation and pfnFree.
*/
const VkAllocationCallbacks *get_original_callbacks() const;
/**
* @brief Helper method to allocate and construct objects with a custom allocator.
* @param num_objects Number of objects to create.
* @return Pointer to the newly created objects or @c nullptr if allocation failed.
*/
template <typename T, typename... arg_types>
T *create(size_t num_objects, arg_types &&... args) const noexcept;
/**
* @brief Helper method to destroy and deallocate objects constructed with allocator::create().
* @param num_objects Number of objects to destroy.
*/
template <typename T>
void destroy(size_t num_objects, T *obj) const noexcept;
template <typename T, typename... Args>
util::unique_ptr<T> make_unique(Args &&...args) const noexcept;
VkAllocationCallbacks m_callbacks;
VkSystemAllocationScope m_scope;
};
/**
* @brief Implementation of an allocator that can be used with STL containers.
*/
template <typename T>
class custom_allocator
{
public:
using value_type = T;
using pointer = T *;
custom_allocator(const allocator &alloc)
: m_alloc(alloc)
{
}
template <typename U>
custom_allocator(const custom_allocator<U> &other)
: m_alloc(other.get_data())
{
}
const allocator &get_data() const
{
return m_alloc;
}
pointer allocate(size_t n) const
{
size_t size = n * sizeof(T);
auto &cb = m_alloc.m_callbacks;
void *ret = cb.pfnAllocation(cb.pUserData, size, alignof(T), m_alloc.m_scope);
if (ret == nullptr)
throw std::bad_alloc();
return reinterpret_cast<pointer>(ret);
}
pointer allocate(size_t n, void *ptr) const
{
size_t size = n * sizeof(T);
auto &cb = m_alloc.m_callbacks;
void *ret = cb.pfnReallocation(cb.pUserData, ptr, size, alignof(T), m_alloc.m_scope);
if (ret == nullptr)
throw std::bad_alloc();
return reinterpret_cast<pointer>(ret);
}
void deallocate(void *ptr, size_t) const noexcept
{
m_alloc.m_callbacks.pfnFree(m_alloc.m_callbacks.pUserData, ptr);
}
private:
const allocator m_alloc;
};
template <typename T, typename U>
bool operator==(const custom_allocator<T> &, const custom_allocator<U> &)
{
return true;
}
template <typename T, typename U>
bool operator!=(const custom_allocator<T> &, const custom_allocator<U> &)
{
return false;
}
template <typename T, typename... arg_types>
T *allocator::create(size_t num_objects, arg_types &&... args) const noexcept
{
if (num_objects < 1)
{
return nullptr;
}
custom_allocator<T> allocator(*this);
T *ptr;
try
{
ptr = allocator.allocate(num_objects);
}
catch (...)
{
return nullptr;
}
size_t objects_constructed = 0;
try
{
while (objects_constructed < num_objects)
{
T *next_object = &ptr[objects_constructed];
new (next_object) T(std::forward<arg_types>(args)...);
objects_constructed++;
}
}
catch (...)
{
/* We catch all exceptions thrown while constructing the object, not just
* std::bad_alloc.
*/
while (objects_constructed > 0)
{
objects_constructed--;
ptr[objects_constructed].~T();
}
allocator.deallocate(ptr, num_objects);
return nullptr;
}
return ptr;
}
template <typename T>
void allocator::destroy(size_t num_objects, T *objects) const noexcept
{
assert((objects == nullptr) == (num_objects == 0));
if (num_objects == 0)
{
return;
}
custom_allocator<T> allocator(*this);
for (size_t i = 0; i < num_objects; i++)
{
objects[i].~T();
}
allocator.deallocate(objects, num_objects);
}
/**
* @brief Class deleter is used to free the resource managed by the util::unique_ptr. Uses the passed in allocator's
* destroy method.
*/
template <typename T>
class deleter
{
public:
deleter(allocator allocator)
: m_allocator(std::move(allocator))
{}
void operator()(T *object)
{
m_allocator.destroy<T>(1, object);
}
private:
allocator m_allocator;
};
/**
* @brief Creates a util::unique_ptr object using the allocator for the deleter.
*/
template <typename T, typename... Args>
util::unique_ptr<T> allocator::make_unique(Args &&...args) const noexcept
{
T *object = create<T>(1, std::forward<Args>(args)...);
return util::unique_ptr<T>(object, *this);
}
/**
* @brief Vector using a Vulkan custom allocator to allocate its elements.
* @note The vector must be passed a custom_allocator during construction and it takes a copy
* of it, meaning that the user is free to destroy the custom_allocator after constructing the
* vector.
*/
template <typename T>
class vector : public std::vector<T, custom_allocator<T>>
{
public:
using base = std::vector<T, custom_allocator<T>>;
using base::base;
/* Delete all methods that can cause allocation failure, i.e. can throw std::bad_alloc.
*
* Rationale: we want to force users to use our corresponding try_... method instead:
* this makes the API slightly more annoying to use, but hopefully safer as it encourages
* users to check for allocation failures, which is important for Vulkan.
*
* Note: deleting each of these methods (below) deletes all its overloads from the base class,
* to be precise: the deleted method covers the methods (all overloads) in the base class.
* Note: clear() is already noexcept since C++11.
*/
void insert() = delete;
void emplace() = delete;
void emplace_back() = delete;
void push_back() = delete;
void resize() = delete;
void reserve() = delete;
/* Note pop_back(), erase(), clear() do not throw std::bad_alloc exceptions. */
/* @brief Like std::vector::push_back, but non throwing.
* @return @c false iff the operation could not be performed due to an allocation failure.
*/
template <typename... arg_types>
bool try_push_back(arg_types &&... args) noexcept
{
try
{
base::push_back(std::forward<arg_types>(args)...);
return true;
}
catch (const std::bad_alloc &e)
{
return false;
}
}
/* @brief push back multiple elements at once
* @return @c false iff the operation could not be performed due to an allocation failure.
*/
bool try_push_back_many(const T *begin, const T *end) noexcept
{
for (const T *it = begin; it != end; ++it)
{
if (!try_push_back(*it))
{
return false;
}
}
return true;
}
/* @brief Like std::vector::resize, but non throwing.
* @return @c false iff the operation could not be performed due to an allocation failure.
*/
template <typename... arg_types>
bool try_resize(arg_types &&... args) noexcept
{
try
{
base::resize(std::forward<arg_types>(args)...);
return true;
}
catch (const std::bad_alloc &e)
{
return false;
}
}
};
} /* namespace util */