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This of course makes the name 'fixed' a bit of a misnomer. However the definitions are now like this: fixed latency: the latency may change during runtime, but is solely controlled by the backend, the client has no influence. dynamic latency: the latency may change during runtime, influenced by the requests of the clients. i.e. fixed vs. dynamic is from the perspective of the client. |
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| .. | ||
| bluetooth-util.c | ||
| bluetooth-util.h | ||
| ipc.c | ||
| ipc.h | ||
| Makefile | ||
| module-bluetooth-device.c | ||
| module-bluetooth-discover.c | ||
| module-bluetooth-proximity.c | ||
| proximity-helper.c | ||
| rtp.h | ||
| sbc.c | ||
| sbc.h | ||
| sbc_math.h | ||
| sbc_primitives.c | ||
| sbc_primitives.h | ||
| sbc_primitives_mmx.c | ||
| sbc_primitives_mmx.h | ||
| sbc_primitives_neon.c | ||
| sbc_primitives_neon.h | ||
| sbc_tables.h | ||