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TCP and UDP implementation are following two diffrent code path while code logic is quite the same. This patch merges both code path into a unique one and, thus, leads to a big refactoring. Major changes include: - moving sink implementation to a separate file (raop-sink.c) - move raop-sink.c protocol specific code to raop-client.c - modernise RTSP session handling in TCP mode - reduce code duplications between TCP and UDP modes - introduce authentication support - TCP mode does not constantly send silent audio anymore About authentication: OPTIONS is now issued when the sink is preliminary loaded. Client authentication appends at that time and credential is kept for the whole sink lifetime. Later RTSP connection will thus look like this: ANNOUNCE > 200 OK > SETUP > 200 OK > RECORD > 200 OK (no more OPTIONS). This behaviour is similar to iTunes one. Also this patch includes file name changes to match Pulseaudio naming rules, as most of pulseaudio source code files seem to be using '-' instead of '_' as a word separator.
83 lines
2.7 KiB
C
83 lines
2.7 KiB
C
#ifndef foortspclienthfoo
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#define foortspclienthfoo
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/***
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This file is part of PulseAudio.
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Copyright 2008 Colin Guthrie
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2.1 of the License,
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or (at your option) any later version.
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PulseAudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
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***/
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#include <inttypes.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <netdb.h>
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#include <pulsecore/socket-client.h>
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#include <pulse/mainloop-api.h>
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#include "headerlist.h"
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typedef struct pa_rtsp_client pa_rtsp_client;
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typedef enum pa_rtsp_state {
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STATE_CONNECT,
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STATE_OPTIONS,
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STATE_ANNOUNCE,
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STATE_SETUP,
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STATE_RECORD,
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STATE_SET_PARAMETER,
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STATE_FLUSH,
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STATE_TEARDOWN,
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STATE_DISCONNECTED
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} pa_rtsp_state_t;
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typedef enum pa_rtsp_status {
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STATUS_OK = 200,
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STATUS_BAD_REQUEST = 400,
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STATUS_UNAUTHORIZED = 401,
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STATUS_NO_RESPONSE = 444,
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STATUS_INTERNAL_ERROR = 500
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} pa_rtsp_status_t;
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typedef void (*pa_rtsp_cb_t)(pa_rtsp_client *c, pa_rtsp_state_t state, pa_rtsp_status_t code, pa_headerlist *headers, void *userdata);
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pa_rtsp_client* pa_rtsp_client_new(pa_mainloop_api *mainloop, const char *hostname, uint16_t port, const char *useragent);
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void pa_rtsp_client_free(pa_rtsp_client *c);
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int pa_rtsp_connect(pa_rtsp_client *c);
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void pa_rtsp_set_callback(pa_rtsp_client *c, pa_rtsp_cb_t callback, void *userdata);
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void pa_rtsp_disconnect(pa_rtsp_client *c);
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const char* pa_rtsp_localip(pa_rtsp_client *c);
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uint32_t pa_rtsp_serverport(pa_rtsp_client *c);
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bool pa_rtsp_exec_ready(const pa_rtsp_client *c);
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void pa_rtsp_set_url(pa_rtsp_client *c, const char *url);
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bool pa_rtsp_has_header(pa_rtsp_client *c, const char *key);
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void pa_rtsp_add_header(pa_rtsp_client *c, const char *key, const char *value);
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const char* pa_rtsp_get_header(pa_rtsp_client *c, const char *key);
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void pa_rtsp_remove_header(pa_rtsp_client *c, const char *key);
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int pa_rtsp_options(pa_rtsp_client *c);
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int pa_rtsp_announce(pa_rtsp_client *c, const char *sdp);
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int pa_rtsp_setup(pa_rtsp_client *c, const char *transport);
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int pa_rtsp_record(pa_rtsp_client *c, uint16_t *seq, uint32_t *rtptime);
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int pa_rtsp_setparameter(pa_rtsp_client *c, const char *param);
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int pa_rtsp_flush(pa_rtsp_client *c, uint16_t seq, uint32_t rtptime);
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int pa_rtsp_teardown(pa_rtsp_client *c);
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#endif
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