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The renderers commit the rectangles derived from the region in a random order. This gives some tearing as the screen is displayed with a random regions in their new state. The change sorts the list of rectangles according to their Y value to commit them from top to bottom. This gives fewer tear lines. |
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| .. | ||
| drm | ||
| frame-buffer | ||
| x11 | ||
| Makefile.am | ||