plymouth/themes/script/script.script
Charlie Brej 5ea8be95ab Initial scripted plugin support
This is an initial support for the scripted plugin. There are _many_ FIXMEs
and the whole code is reather unstable. The formatting is completely incorrect
and will be changed soon. There are scripts which are converted using a perl
to an C embeddable string.
2009-07-24 09:30:05 -04:00

45 lines
1.1 KiB
Text

index = 0;
while (index<30){
mystring = index;
if (index<10) mystring = "0" + index;
sprites[index] = SpriteNewWithImage("../spinfinity/throbber-" + mystring + ".png");
sprites[index].xd = 1 + index;
sprites[index].yd = 1 + index;
index = index + 1;
}
random = 1;
fun update_logo_sprite (sprite){
image_width = ImageGetWidth (sprite.image);
image_height = ImageGetHeight(sprite.image);
if (sprite.x < 0)
sprite.xd = global.random % 5 + 1;
if (sprite.y < 0)
sprite.yd = global.random % 5 + 1;
if ((sprite.x + image_width) > 800)
sprite.xd = 0 - (global.random % 5 + 1);
if ((sprite.y + image_height) > 600)
sprite.yd = 0 - (global.random % 5 + 1);
global.random = (1 + global.random * 7) % 101;
sprite.x = sprite.x + sprite.xd;
sprite.y = sprite.y + sprite.yd;
SpriteUpdate(sprite);
}
fun refresh (){
index = 0;
while (index<30){
update_logo_sprite (sprites[index]);
index = index + 1;
}
return;
}
PlymouthSetRefreshFunction(refresh);