script: Add alignment argument to Image.Text

Enables scripts to choose the text alignment they want with a seventh
argument to Image.Text API:

    new_image = Image.Text("Hello\n"
                           "Plymouth aligned world",
                            1, 1, 1, 1,
                           "DejaVu Bold,Italic 18",
                           "center");

This argument can be ignored, the default being left aligned.
Possible values are "left", "center", or "right".

http://lists.freedesktop.org/archives/plymouth/2012-August/000676.html
This commit is contained in:
Anisse Astier 2012-08-07 10:22:09 +02:00 committed by Ray Strode
parent 96d8d38698
commit 468c53a128
4 changed files with 55 additions and 4 deletions

View file

@ -45,7 +45,6 @@ typedef enum
PLY_TERMINAL_COLOR_MAGENTA,
PLY_TERMINAL_COLOR_CYAN,
PLY_TERMINAL_COLOR_WHITE,
PLY_TERMINAL_COLOR_DEFAULT = PLY_TERMINAL_COLOR_WHITE + 2
} ply_terminal_color_t;
typedef enum

View file

@ -82,10 +82,18 @@
#define FOREGROUND_COLOR_BASE 30
#endif
#ifndef FOREGROUND_DEFAULT_COLOR
#define FOREGROUND_DEFAULT_COLOR 39
#endif
#ifndef BACKGROUND_COLOR_BASE
#define BACKGROUND_COLOR_BASE 40
#endif
#ifndef BACKGROUND_DEFAULT_COLOR
#define BACKGROUND_DEFAULT_COLOR 49
#endif
#ifndef TEXT_PALETTE_SIZE
#define TEXT_PALETTE_SIZE 48
#endif
@ -186,6 +194,17 @@ ply_text_display_set_background_color (ply_text_display_t *display,
display->background_color = color;
}
void
ply_text_display_reset_background_color (ply_text_display_t *display)
{
ply_terminal_write (display->terminal,
COLOR_SEQUENCE_FORMAT,
BACKGROUND_DEFAULT_COLOR);
display->background_color = color;
}
void
ply_text_display_set_foreground_color (ply_text_display_t *display,
ply_terminal_color_t color)
@ -197,6 +216,16 @@ ply_text_display_set_foreground_color (ply_text_display_t *display,
display->foreground_color = color;
}
void
ply_text_display_reset_foreground_color (ply_text_display_t *display)
{
ply_terminal_write (display->terminal,
COLOR_SEQUENCE_FORMAT,
FOREGROUND_DEFAULT_COLOR);
display->foreground_color = color;
}
ply_terminal_color_t
ply_text_display_get_background_color (ply_text_display_t *display)
{

View file

@ -24,6 +24,7 @@
#include "ply-label.h"
#include "ply-pixel-buffer.h"
#include "ply-utils.h"
#include "ply-logger.h"
#include "script.h"
#include "script-parse.h"
#include "script-object.h"
@ -158,8 +159,9 @@ static script_return_t image_text (script_state_t *state,
script_lib_image_data_t *data = user_data;
ply_pixel_buffer_t *image;
ply_label_t *label;
script_obj_t *alpha_obj, *font_obj;
script_obj_t *alpha_obj, *font_obj, *align_obj;
int width, height;
int align = PLY_LABEL_ALIGN_LEFT;
char *font;
char *text = script_obj_hash_get_string (state->local, "text");
@ -188,12 +190,32 @@ static script_return_t image_text (script_state_t *state,
script_obj_unref(font_obj);
align_obj = script_obj_hash_peek_element(state->local, "align");
if (script_obj_is_string(align_obj)) {
char *align_str = script_obj_as_string(align_obj);
if(!strcmp("left", align_str))
align = PLY_LABEL_ALIGN_LEFT;
else if(!strcmp("center", align_str))
align = PLY_LABEL_ALIGN_CENTER;
else if(!strcmp("right", align_str))
align = PLY_LABEL_ALIGN_RIGHT;
else
ply_error("Unrecognized Image.Text alignment string '%s'. "
"Expecting 'left', 'center', or 'right'\n",
align_str);
free(align_str);
}
script_obj_unref(align_obj);
if (!text) return script_return_obj_null ();
label = ply_label_new ();
ply_label_set_text (label, text);
if (font)
ply_label_set_font (label, font);
ply_label_set_alignment(label, align);
ply_label_set_color (label, red, green, blue, alpha);
ply_label_show (label, NULL, 0, 0);
@ -259,6 +281,7 @@ script_lib_image_data_t *script_lib_image_setup (script_state_t *state,
"blue",
"alpha",
"font",
"align",
NULL);
script_obj_unref (image_hash);

View file

@ -14,9 +14,9 @@ Image.Scale = fun (width, height)
return Image.Adopt (this._Scale(width, height));
};
Image.Text = fun (text, red, green, blue, alpha, font)
Image.Text = fun (text, red, green, blue, alpha, font, align)
{
return Image.Adopt (Image._Text (text, red, green, blue, alpha, font));
return Image.Adopt (Image._Text (text, red, green, blue, alpha, font, align));
};
Image |= fun (filename)