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When a user plugs in headphones, they expect to hear an audio through them. Currently, that usecase might or might not work with pipewire depending on the user's luck, because pipewire instead uses port priorities, and those apparently rarely have sane default values. PulseAudio ignored priorities here, instead it made use of the port right away. This should better match user expectations (who plugged in headphones and is expecting to hear sound), so let's do the same in pipewire. Fixes: https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/1170 |
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