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The proxy API is the one that we would like to expose for applications and the other API is used internally when implementing modules or factories. The current pw_core object is really a context for all objects so name it that way. It also makes it possible to rename pw_core_proxy to pw_proxy later.
106 lines
3.5 KiB
C
106 lines
3.5 KiB
C
/* PipeWire
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*
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* Copyright © 2018 Wim Taymans
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef PIPEWIRE_PROTOCOL_NATIVE_CONNECTION_H
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#define PIPEWIRE_PROTOCOL_NATIVE_CONNECTION_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <spa/utils/defs.h>
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#include <spa/utils/hook.h>
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#include <extensions/protocol-native.h>
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struct pw_protocol_native_connection_events {
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#define PW_VERSION_PROTOCOL_NATIVE_CONNECTION_EVENTS 0
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uint32_t version;
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void (*destroy) (void *data);
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void (*error) (void *data, int error);
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void (*need_flush) (void *data);
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void (*start) (void *data, uint32_t version);
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};
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/** \class pw_protocol_native_connection
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*
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* \brief Manages the connection between client and server
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*
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* The \ref pw_protocol_native_connection handles the connection between client
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* and server on a given socket.
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*/
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struct pw_protocol_native_connection {
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int fd; /**< the socket */
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struct spa_hook_list listener_list;
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};
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static inline void
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pw_protocol_native_connection_add_listener(struct pw_protocol_native_connection *conn,
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struct spa_hook *listener,
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const struct pw_protocol_native_connection_events *events,
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void *data)
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{
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spa_hook_list_append(&conn->listener_list, listener, events, data);
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}
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struct pw_protocol_native_connection *
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pw_protocol_native_connection_new(struct pw_context *context, int fd);
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int pw_protocol_native_connection_set_fd(struct pw_protocol_native_connection *conn, int fd);
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void
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pw_protocol_native_connection_destroy(struct pw_protocol_native_connection *conn);
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int
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pw_protocol_native_connection_get_next(struct pw_protocol_native_connection *conn,
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const struct pw_protocol_native_message **msg);
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uint32_t pw_protocol_native_connection_add_fd(struct pw_protocol_native_connection *conn, int fd);
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int pw_protocol_native_connection_get_fd(struct pw_protocol_native_connection *conn, uint32_t index);
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struct spa_pod_builder *
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pw_protocol_native_connection_begin(struct pw_protocol_native_connection *conn,
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uint32_t id, uint8_t opcode,
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struct pw_protocol_native_message **msg);
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int
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pw_protocol_native_connection_end(struct pw_protocol_native_connection *conn,
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struct spa_pod_builder *builder);
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int
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pw_protocol_native_connection_flush(struct pw_protocol_native_connection *conn);
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int
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pw_protocol_native_connection_clear(struct pw_protocol_native_connection *conn);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* PIPEWIRE_PROTOCOL_NATIVE_CONNECTION_H */
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