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Use the context work queue to schedule destroys from callbacks. This is better because we can pass the destroyed object around and implement just the action we need to do on it.
236 lines
5 KiB
C
236 lines
5 KiB
C
/* PipeWire
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*
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* Copyright © 2020 Wim Taymans
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef PULSE_SERVER_INTERNAL_H
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#define PULSE_SERVER_INTERNAL_H
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#include "config.h"
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <spa/utils/defs.h>
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#include <spa/utils/ringbuffer.h>
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#include <pipewire/pipewire.h>
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#include <pipewire/private.h>
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#include "format.h"
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#define NAME "pulse-server"
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struct defs {
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struct spa_fraction min_req;
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struct spa_fraction default_req;
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struct spa_fraction min_frag;
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struct spa_fraction default_frag;
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struct spa_fraction default_tlength;
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struct spa_fraction min_quantum;
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struct sample_spec sample_spec;
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struct channel_map channel_map;
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};
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struct descriptor {
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uint32_t length;
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uint32_t channel;
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uint32_t offset_hi;
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uint32_t offset_lo;
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uint32_t flags;
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};
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struct stats {
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uint32_t n_allocated;
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uint32_t allocated;
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uint32_t n_accumulated;
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uint32_t accumulated;
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uint32_t sample_cache;
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};
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struct impl;
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struct server;
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struct client;
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struct client {
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struct spa_list link;
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struct impl *impl;
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struct server *server;
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int ref;
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const char *name;
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struct spa_source *source;
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uint32_t version;
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struct pw_properties *props;
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struct pw_core *core;
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struct pw_manager *manager;
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struct spa_hook manager_listener;
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uint32_t subscribed;
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struct pw_manager_object *metadata_default;
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char *default_sink;
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char *default_source;
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struct pw_manager_object *metadata_routes;
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struct pw_properties *routes;
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uint32_t connect_tag;
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uint32_t in_index;
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uint32_t out_index;
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struct descriptor desc;
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struct message *message;
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struct pw_map streams;
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struct spa_list out_messages;
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struct spa_list operations;
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struct spa_list loading_modules;
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struct spa_list pending_samples;
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unsigned int disconnect:1;
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unsigned int disconnecting:1;
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unsigned int need_flush:1;
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struct pw_manager_object *prev_default_sink;
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struct pw_manager_object *prev_default_source;
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};
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struct buffer_attr {
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uint32_t maxlength;
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uint32_t tlength;
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uint32_t prebuf;
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uint32_t minreq;
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uint32_t fragsize;
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};
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struct volume {
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uint8_t channels;
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float values[CHANNELS_MAX];
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};
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#define VOLUME_INIT (struct volume) { \
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.channels = 0, \
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}
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struct stream {
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uint32_t create_tag;
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uint32_t channel; /* index in map */
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uint32_t id; /* id of global */
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struct impl *impl;
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struct client *client;
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#define STREAM_TYPE_RECORD 0
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#define STREAM_TYPE_PLAYBACK 1
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#define STREAM_TYPE_UPLOAD 2
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uint32_t type;
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enum pw_direction direction;
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struct pw_properties *props;
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struct pw_stream *stream;
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struct spa_hook stream_listener;
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struct spa_io_rate_match *rate_match;
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struct spa_ringbuffer ring;
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void *buffer;
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int64_t read_index;
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int64_t write_index;
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uint64_t underrun_for;
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uint64_t playing_for;
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uint64_t ticks_base;
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uint64_t timestamp;
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int64_t delay;
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uint32_t missing;
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uint32_t requested;
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struct sample_spec ss;
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struct channel_map map;
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struct buffer_attr attr;
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uint32_t frame_size;
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uint32_t rate;
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struct volume volume;
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bool muted;
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uint32_t drain_tag;
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unsigned int corked:1;
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unsigned int draining:1;
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unsigned int volume_set:1;
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unsigned int muted_set:1;
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unsigned int early_requests:1;
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unsigned int adjust_latency:1;
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unsigned int is_underrun:1;
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unsigned int in_prebuf:1;
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unsigned int done:1;
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unsigned int killed:1;
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};
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struct server {
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struct spa_list link;
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struct impl *impl;
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#define SERVER_TYPE_INVALID 0
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#define SERVER_TYPE_UNIX 1
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#define SERVER_TYPE_INET 2
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uint32_t type;
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struct sockaddr_un addr;
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struct spa_source *source;
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struct spa_list clients;
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unsigned int activated:1;
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};
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struct impl {
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struct pw_loop *loop;
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struct pw_context *context;
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struct spa_hook context_listener;
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struct pw_properties *props;
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void *dbus_name;
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struct ratelimit rate_limit;
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struct spa_source *source;
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struct spa_list servers;
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struct pw_work_queue *work_queue;
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struct spa_list cleanup_clients;
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struct pw_map samples;
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struct pw_map modules;
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struct spa_list free_messages;
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struct defs defs;
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struct stats stat;
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};
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struct server *create_server(struct impl *impl, const char *address);
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void server_free(struct server *server);
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#endif
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