mesa/include/GL/internal
Francisco Jerez 61d26bc82e dri2: Event driven buffer validation.
When a buffer invalidation event is received from the X server, the
"invalidate" hook of the DRI2 flush extension is executed: A generic
implementation (dri2InvalidateDrawable) is provided that just bumps
the "pStamp" sequence number in __DRIdrawableRec.

For old servers not supporting buffer invalidation events, the
invalidate hook will be called before flushing the fake front/back
buffer (that's typically once per frame -- not a lot worse than the
situation we were in before).

No effort has been made on preserving backwards compatibility with
version 2 of the flush extension, but I think it's acceptable because
AFAIK no released stack is making use of it.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
2010-02-16 10:38:50 -05:00
..
dri_interface.h dri2: Event driven buffer validation. 2010-02-16 10:38:50 -05:00
glcore.h dri_interface: Introduce DRI tokens for the texBuffer texture formats 2010-02-09 15:55:25 -05:00
sarea.h Remove CVS keywords. 2008-05-26 20:14:40 +09:00