mesa/src/glsl/glcpp
Carl Worth ff10d239af glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"
Previously, the YY_USER_ACTION was overwriting the yylloc->source value
in every action, (after that value had been carefully set by the handling
of the #line directive). Instead, we want to initialize it once in
YY_USER_INIT and then not touch it at all in YY_USER_ACTION.
2010-08-23 10:48:10 -07:00
..
tests glcpp: Add new test for #line directive. 2010-08-23 10:48:10 -07:00
.gitignore glcpp: Add generated source files. 2010-07-28 13:48:32 -07:00
glcpp-lex.c glcpp: Refresh autogenerated lexer. 2010-08-18 17:38:47 -07:00
glcpp-lex.l glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER" 2010-08-23 10:48:10 -07:00
glcpp-parse.c glcpp: Refresh generated files. 2010-08-17 23:41:53 -07:00
glcpp-parse.h glcpp: Refresh generated files. 2010-08-17 23:41:53 -07:00
glcpp-parse.y glcpp: Add support for "redefined macro" error. 2010-08-17 23:41:53 -07:00
glcpp.c glcpp: Allow standalone glcpp to accept a filename as first argument. 2010-08-17 23:41:53 -07:00
glcpp.h glcpp: Remove xtalloc wrappers in favor of plain talloc. 2010-08-04 15:57:20 -07:00
Makefile.am glcpp: Remove xtalloc wrappers in favor of plain talloc. 2010-08-04 15:57:20 -07:00
pp.c glsl2: Include string.h in preprocessor 2010-08-13 18:36:55 +01:00
README glcpp: Update README file (new specifications and fewer limitations). 2010-08-23 10:48:10 -07:00

glcpp -- GLSL "C" preprocessor

This is a simple preprocessor designed to provide the preprocessing
needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:

http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf

This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
preprocessors". To fill in these details, I've been using a draft of
the C99 standard as available from:

http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf

Any downstream compiler accepting output from glcpp should be prepared
to encounter and deal with the following preprocessor macros:

	#line
	#pragma
	#extension

All other macros will be handles according to the GLSL specification
and will not appear in the output.

Known limitations
-----------------
The __LINE__ and __FILE__ macros are not yet supported.

A file that ends with a function-like macro name as the last
non-whitespace token will result in a parse error, (where it should be
passed through as is).