mesa/src/intel/blorp
Nanley Chery f315c4f189 intel/blorp: Use documented RECTLIST vertex positions
Use the vertex positions described in the PRMs. This has no effect on
rendering but quiets the simulator warnings seen when the vertices
appear out of order.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2016-10-05 09:41:21 -07:00
..
blorp.c nir: Add a flag to lower_io to force "sample" interpolation 2016-09-15 13:31:43 -07:00
blorp.h intel/blorp: Add a swizzle parameter to blorp_clear 2016-09-12 19:42:57 -07:00
blorp_blit.c anv/blorp: Handle zero width/height blits in blorp_copy() 2016-10-04 13:20:34 -07:00
blorp_clear.c intel/blorp: Add a swizzle parameter to blorp_clear 2016-09-12 19:42:57 -07:00
blorp_genX_exec.h intel/blorp: Use documented RECTLIST vertex positions 2016-10-05 09:41:21 -07:00
blorp_priv.h intel/blorp: Add support for RGB destinations in copies 2016-09-12 19:42:57 -07:00
TODO intel/blorp: Add a TODO file 2016-09-12 10:14:49 -07:00