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Alex Smith fe0ec41c4d radv: Change memory type order for GPUs without dedicated VRAM
Put the uncached GTT type at a higher index than the visible VRAM type,
rather than having GTT first.

When we don't have dedicated VRAM, we don't have a non-visible VRAM
type, and the property flags for GTT and visible VRAM are identical.
According to the spec, for types with identical flags, we should give
the one with better performance a lower index.

Previously, apps which follow the spec guidance for choosing a memory
type would have picked the GTT type in preference to visible VRAM (all
Feral games will do this), and end up with lower performance.

On a Ryzen 5 2500U laptop (Raven Ridge), this improves average FPS in
the Rise of the Tomb Raider benchmark by up to ~30%. Tested a couple of
other (Feral) games and saw similar improvement on those as well.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
(Bas: CCing this to 19.2-rc due to high impact and limited complexity)
2019-08-24 17:37:47 +02:00
.gitlab-ci gitlab-ci: Enable the GLES2/3 CTS on softpipe. 2019-08-20 13:31:13 -07:00
bin symbols-check: fix nm invocation on MacOS 2019-08-04 11:06:27 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar, add news item and link release notes for 19.1.5 2019-08-23 12:40:40 +02:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include glx: Sync <GL/glxext.h> with Khronos 2019-08-22 13:29:04 -04:00
scons scons: define MESA_LLVM_VERSION_STRING like the other build systems do 2019-08-22 16:08:09 +01:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src radv: Change memory type order for GPUs without dedicated VRAM 2019-08-24 17:37:47 +02:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: bump LLVM to 8 for meson-vulkan and meson-clover 2019-08-23 08:13:31 +02:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: add MacOS Scons build 2019-08-04 11:11:32 +01:00
Android.common.mk mesa: Enable asm unconditionally, now that gen_matypes is gone. 2019-07-01 11:14:10 -07:00
Android.mk Add libpanfrost_shared to Android build 2019-08-08 17:47:22 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build ac,radv,radeonsi: remove LLVM 7 support 2019-08-23 08:12:34 +02:00
meson_options.txt v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 19.3.0-devel 2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.