..
.dir-locals.el
.editorconfig
meson.build
vulkan: Optionally share one JSON manifest per driver between architectures
2025-11-24 19:05:57 +00:00
v3dv_bo.c
mesa: replace most occurrences of getenv() with os_get_option()
2025-11-06 04:36:13 +00:00
v3dv_bo.h
v3dv: store the offset of the BRANCH instruction in a CL
2024-04-03 12:57:56 +02:00
v3dv_cl.c
v3dv: use Mesa log infrastructure instead of using stderr
2024-11-26 12:09:29 +00:00
v3dv_cl.h
v3d,v3dv: document cl_emit_with_prepacked
2024-06-07 09:44:13 +02:00
v3dv_cmd_buffer.c
broadcom/common: Add subgroup support to CSD super-group packing
2025-10-13 08:25:24 +02:00
v3dv_descriptor_set.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
v3dv_device.c
vulkan/wsi: Add missing KHR_surface_maintenance1 promotions.
2025-11-30 12:17:33 +01:00
v3dv_event.c
treewide: use nir_break_if with named if
2025-06-30 14:51:54 -04:00
v3dv_formats.c
v3dv: only apply simulator stride alignment for from_wsi images
2025-11-12 21:03:42 +00:00
v3dv_image.c
v3dv: only apply simulator stride alignment for from_wsi images
2025-11-12 21:03:42 +00:00
v3dv_limits.h
v3dv/device: set value for maxInlineUniformTotalSize
2024-08-05 15:10:24 +00:00
v3dv_meta_clear.c
v3dv: Take format plane when packing hw clear color
2025-09-30 12:48:42 +00:00
v3dv_meta_common.h
v3dv_meta_copy.c
v3dv: Enable VK_FORMAT_B8G8R8A8_SNORM format
2025-11-06 13:34:53 +00:00
v3dv_pass.c
v3dv: Switch to v3d_X(..)
2024-12-02 14:13:24 +00:00
v3dv_pipeline.c
spirv: Emit SYSTEM_VALUE_LAYER_ID for fragment shaders
2025-11-29 00:50:32 +00:00
v3dv_pipeline_cache.c
v3dv: use Mesa log infrastructure instead of using stderr
2024-11-26 12:09:29 +00:00
v3dv_private.h
v3dv: only apply simulator stride alignment for from_wsi images
2025-11-12 21:03:42 +00:00
v3dv_query.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
v3dv_queue.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
v3dv_uniforms.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
v3dv_wsi.c
v3dv: adopt wsi_common_get_memory
2025-07-10 09:51:39 +00:00
v3dvx_cmd_buffer.c
v3dv: enable forward facing primitive for lines and points
2025-10-29 11:10:59 +00:00
v3dvx_descriptor_set.c
v3dv: add support for multi-planar formats, enable YCbCr
2023-01-16 14:10:21 +00:00
v3dvx_device.c
v3dv: Add support for 16bit normalised formats
2025-09-30 12:48:43 +00:00
v3dvx_formats.c
v3dv: Enable VK_FORMAT_B8G8R8A8_SNORM format
2025-11-06 13:34:53 +00:00
v3dvx_image.c
v3dv: use new texture shader state rb_swap and reverse fields in v3d 7.x
2023-10-13 22:37:43 +00:00
v3dvx_meta_common.c
v3dv: fix a few asserts that check layerCount instead of array_layers
2024-06-06 07:12:27 +00:00
v3dvx_pipeline.c
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
v3dvx_private.h
v3dv: Take format plane when packing hw clear color
2025-09-30 12:48:42 +00:00
v3dvx_queue.c
v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x
2023-10-13 22:37:43 +00:00