mesa/src
Brian Paul fd5511d27f mesa: implement per-buffer color masking
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.

The ctx->Color.ColorMask field is now a 2-D array.  Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.

The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
2009-12-29 16:17:14 -07:00
..
driclient
egl egl_glx: Add support for eglWaitClient and eglWaitNative. 2009-10-22 09:33:27 -06:00
gallium nouveau: Unreference state/buffer objects on context/screen destruction. 2009-12-28 17:59:01 -05:00
glew glew: correct misspelling of glFramebufferTextureLayer 2009-06-18 10:13:55 +01:00
glsl glsl: added default case in _fetch_token() to silence warnings 2009-12-29 08:47:40 -07:00
glu glu/sgi: Fix memory leak in gluBuild2DMipmapLevelsCore. 2009-12-04 00:14:31 -08:00
glut glut: Prevent potential double free in menuVisualSetup. 2009-12-12 21:46:13 -08:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx glx: Prevent potential null pointer deference in driCreateContext. 2009-12-06 00:56:20 -08:00
mesa mesa: implement per-buffer color masking 2009-12-29 16:17:14 -07:00
Makefile
SConscript scons: Get GLSL code building correctly when cross compiling. 2009-12-10 16:30:08 +00:00