mesa/src/compiler
Karol Herbst a274b9c6a8
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nak: Fold constant ishl into shared ld/st/atoms
Totals:
CodeSize: 9459006048 -> 9458124656 (-0.01%); split: -0.01%, +0.00%
Number of GPRs: 47358402 -> 47358138 (-0.00%)
SLM Size: 5409064 -> 5409024 (-0.00%)
Static cycle count: 6129914910 -> 6129436959 (-0.01%); split: -0.01%, +0.00%
Spills to memory: 44471 -> 44453 (-0.04%)
Fills from memory: 44471 -> 44453 (-0.04%)
Spills to reg: 186364 -> 186365 (+0.00%); split: -0.00%, +0.00%
Fills from reg: 226975 -> 226976 (+0.00%); split: -0.00%, +0.00%
Max warps/SM: 50638680 -> 50638804 (+0.00%)

Totals from 9700 (0.83% of 1163204) affected shaders:
CodeSize: 234188480 -> 233307088 (-0.38%); split: -0.43%, +0.05%
Number of GPRs: 567950 -> 567686 (-0.05%)
SLM Size: 39952 -> 39912 (-0.10%)
Static cycle count: 225267269 -> 224789318 (-0.21%); split: -0.26%, +0.05%
Spills to memory: 4792 -> 4774 (-0.38%)
Fills from memory: 4792 -> 4774 (-0.38%)
Spills to reg: 33250 -> 33251 (+0.00%); split: -0.00%, +0.01%
Fills from reg: 27531 -> 27532 (+0.00%); split: -0.00%, +0.01%
Max warps/SM: 349200 -> 349324 (+0.04%)

Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39709>
2026-02-11 03:42:05 +01:00
..
clc compiler/clc: Fix const correctness in libclc_add_generic_variants 2026-02-08 22:48:13 +00:00
glsl glsl: make fmin/fmax/fsat nan/inf preserving 2026-02-10 18:42:02 +00:00
isaspec isaspec: Print the bit number when just a single bit is undefined. 2026-01-27 02:00:40 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nak: Fold constant ishl into shared ld/st/atoms 2026-02-11 03:42:05 +01:00
rust nir: add nvidias shared memory non unform address shift 2026-02-11 03:41:23 +01:00
spirv spirv: use nan/inf preserve for glsl.std.450 min/max instead of exact 2026-02-10 18:42:02 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h glsl, mesa: add EXT_shader_pixel_local_storage extension 2025-11-18 20:25:43 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c nir, ir3: Make ir3 GS varyings use a proper index 2026-01-21 20:54:15 +00:00
shader_enums.h nir: add ACCESS_SPARSE 2026-02-02 17:56:52 +00:00
shader_info.h glsl/nir: Add texture_buffers to shader info 2026-01-13 10:00:58 +01:00