mesa/src/gallium/include/state_tracker
Tapani Pälli faccbaf3fa mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
This fixes issues seen with certain versions of Unreal Engine 4 editor
and games built with that using GLSL 4.30.

v2: add driinfo_gallium change (Emil Velikov)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
Acked-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-11-30 11:43:10 +02:00
..
drisw_api.h gallium: remove unused function declarations 2015-11-25 20:26:52 +00:00
drm_driver.h gallium: add pipe_screen_config to screen_create functions 2017-08-02 09:50:57 +02:00
graw.h graw: Add struct pipe_surface forward declaration. 2010-11-08 11:55:30 -08:00
opencl_interop.h gallium,clover: add OpenCL interoperability support for CL events 2015-04-30 14:38:38 +02:00
st_api.h mesa: add AllowGLSLCrossStageInterpolationMismatch workaround 2017-11-30 11:43:10 +02:00
sw_driver.h gallium: annotate sw_driver_descriptor instance as const data 2016-10-14 11:09:00 +01:00
sw_winsys.h gallium/swrast: fix front buffer blitting. (v2) 2015-10-31 16:04:36 +10:00
vdpau_dmabuf.h st/vdpau: fix argument type to vlVdpOutputSurfaceDMABuf 2016-09-20 11:13:05 +02:00
vdpau_funcs.h st/vdpau: move FormatRGBAToPipe into the interop 2016-03-29 17:29:14 +02:00
vdpau_interop.h st/vdpau: add new interop interface 2016-03-29 17:29:10 +02:00
xlibsw_api.h winsys/xlib: move xlib_create_sw_winsys within the winsys 2014-02-22 03:26:28 +00:00