..
shaders
asahi: rm ia key
2024-02-14 21:02:32 +00:00
tests
asahi: add missing tib alignment check
2024-01-10 08:44:38 -04:00
agx_bo.c
asahi: Implement BO alignment
2024-01-10 08:44:37 -04:00
agx_bo.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_border.c
asahi: Implement custom border colours
2023-02-04 10:37:02 -05:00
agx_device.c
agx: Add scaffolding to build the helper shader at device init
2024-02-14 21:02:29 +00:00
agx_device.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_formats.c
asahi: clean up format table renderability
2024-02-14 21:02:32 +00:00
agx_formats.h
asahi: clean up format table renderability
2024-02-14 21:02:32 +00:00
agx_helpers.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_iokit.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_meta.c
agx: move texture lowering into lib
2024-02-14 21:02:32 +00:00
agx_meta.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_nir_format_helpers.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_nir_lower_alpha.c
asahi: return progress from passes
2024-01-12 01:13:03 +00:00
agx_nir_lower_gs.c
asahi: rm ia key
2024-02-14 21:02:32 +00:00
agx_nir_lower_gs.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_nir_lower_ia.c
asahi: rm ia key
2024-02-14 21:02:32 +00:00
agx_nir_lower_msaa.c
agx: call agx_nir_lower_sample_mask earlier
2024-02-14 21:02:32 +00:00
agx_nir_lower_sample_intrinsics.c
treewide: Use nir_shader_intrinsic_pass sometimes
2023-08-24 15:48:02 +00:00
agx_nir_lower_tess.c
asahi: rm ia key
2024-02-14 21:02:32 +00:00
agx_nir_lower_texture.c
agx: move texture lowering into lib
2024-02-14 21:02:32 +00:00
agx_nir_lower_tilebuffer.c
asahi: rm layered bit from shader key
2024-01-10 08:44:38 -04:00
agx_nir_lower_vbo.c
asahi,agx: use intrinsics pass
2024-02-14 21:02:31 +00:00
agx_nir_lower_vbo.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_nir_passes.h
agx: move texture lowering into lib
2024-02-14 21:02:32 +00:00
agx_nir_predicate_layer_id.c
asahi: return progress from passes
2024-01-12 01:13:03 +00:00
agx_ppp.h
asahi: split out genxml/ directory
2024-02-14 21:02:32 +00:00
agx_scratch.c
asahi: precompile helper program
2024-02-14 21:02:32 +00:00
agx_scratch.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_tilebuffer.c
asahi: clean up format table renderability
2024-02-14 21:02:32 +00:00
agx_tilebuffer.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
agx_usc.h
asahi: split out genxml/ directory
2024-02-14 21:02:32 +00:00
decode.c
asahi: decode uniform_high records
2024-02-14 21:02:29 +00:00
decode.h
asahi/lib: use #pragma once
2024-02-14 21:02:32 +00:00
dyld_interpose.h
asahi: Clang-format the subtree
2022-12-27 22:46:29 +00:00
meson.build
agx: move texture lowering into lib
2024-02-14 21:02:32 +00:00
pool.c
asahi: Convert to SPDX headers
2023-03-28 05:14:00 +00:00
pool.h
asahi: split out genxml/ directory
2024-02-14 21:02:32 +00:00
wrap.c
asahi/decode: Decode multiple macOS commands
2023-12-09 10:56:17 -04:00