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Enable the bit 3DSTATE_DEPTH_BUFFER.Tiled_Surface. From the Sandybridge PRM, Volume 2, Part 1, Section 7.5.5.1.1 3DSTATE_DEPTH_BUFFER, Bit 1.27 Tiled Surface: [DevGT+]: This field must be set to TRUE. Fixes GPU hangs on the following Piglit tests: hiz-stencil-test-fbo-d0-s8 hiz-stencil-read-fbo-d0-s8 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Chad Versace <chad.versace@linux.intel.com> |
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