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mapi/glapi is already built when make is run in src/glx. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
115 lines
3.2 KiB
Makefile
115 lines
3.2 KiB
Makefile
# Copyright © 2012 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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if HAVE_SHARED_GLAPI
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SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
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SHARED_GLAPI_LIBS = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
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endif
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SUBDIRS=. tests
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GLAPI_LIB = $(top_builddir)/src/mapi/glapi/libglapi.la
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if HAVE_XF86VIDMODE
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EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
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endif
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AM_CFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_srcdir)/include/GL/internal \
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-I$(top_srcdir)/src/mapi \
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-I$(top_srcdir)/src/mapi/glapi \
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-I$(top_builddir)/src/mapi \
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-I$(top_builddir)/src/mapi/glapi \
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$(SHARED_GLAPI_CFLAGS) \
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$(EXTRA_DEFINES_XF86VIDMODE) \
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-D_REENTRANT \
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-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
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$(DEFINES) \
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$(LIBDRM_CFLAGS) \
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$(DRI2PROTO_CFLAGS) \
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$(GLPROTO_CFLAGS) \
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$(X11_INCLUDES)
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lib_LTLIBRARIES = lib@GL_LIB@.la
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noinst_LTLIBRARIES = libglx.la
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libglx_la_SOURCES = \
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clientattrib.c \
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clientinfo.c \
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compsize.c \
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create_context.c \
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eval.c \
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glxconfig.c \
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glxcmds.c \
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glxcurrent.c \
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glx_error.c \
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glxext.c \
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glxextensions.c \
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indirect_glx.c \
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indirect.c \
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indirect_init.c \
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indirect_size.c \
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indirect_window_pos.c \
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indirect_texture_compression.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_program.c \
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pixel.c \
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pixelstore.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c \
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xfont.c \
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glx_pbuffer.c \
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glx_query.c \
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drisw_glx.c \
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dri_common.c \
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dri_glx.c \
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XF86dri.c \
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glxhash.c \
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dri2_glx.c \
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dri2.c \
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applegl_glx.c
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GL_LIBS = \
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libglx.la \
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$(SHARED_GLAPI_LIBS) \
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$(GLAPI_LIB) \
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$(GL_LIB_DEPS)
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GL_LDFLAGS = \
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-Wl,-Bsymbolic \
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-version-number 1:2 -no-undefined
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lib@GL_LIB@_la_SOURCES =
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lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
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lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
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# Provide compatibility with scripts for the old Mesa build system for
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# a while by putting a link to the driver into /lib of the build tree.
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all-local: lib@GL_LIB@.la
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$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
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ln -f .libs/lib@GL_LIB@.so.1.2.0 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
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ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
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