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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
The Vulkan feature fillModeNonSolid is used to implement OpenGL API glPolygonMode(), which does not exist in OpenGL ES and the hardware support is missing in many mobile GPUs. The use of this Vulkan feature is only triggered when glPolygonMode() is really called, and among current gallium drivers at least lima and panfrost do not properly handle polygon modes either. Only warn about this feature being missing when it's really needed, instead of warning at screen initialization time. This will prevent the warning from being raised when running OpenGL ES on Zink. Signed-off-by: Icenowy Zheng <uwu@icenowy.me> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38897> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.