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Iván Briano f8553f56ac intel/rt: fix terminateOnFirstHit handling
If TraceRay() is called with the TerminateOnFirstHit flag, we need to
terminate the ray on the first confirmed intersection. This is handled
by the lowering of accept_ray_intersection and it's working fine for the
case of multiple instances of the intersection shader being called.

But if the shader calls reportIntersection() more than once, we were
handling them all and accepting the closest one regardless of the flag.

Check for the flag on every confirmed intersection and, if set, accept
it right there. The subsequent lowering will take care of terminating
handling the ray termination if necessary.

Fixes new test dEQP-VK.ray_tracing_pipeline.amber.flags-accept-first

Cc: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30418>
2024-08-05 21:43:36 +00:00
.ci-farms svga/ci: disable vmware farm 2024-08-02 15:39:27 +00:00
.ci-farms-disabled svga/ci: disable vmware farm 2024-08-02 15:39:27 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: Reference hang debugging documenttion 2024-05-16 09:47:53 +00:00
.gitlab-ci Uprev Piglit to 4a62c26721a47552a96416a134b789a813dd51a6 2024-08-05 10:45:38 +00:00
android nouveau: import libdrm_nouveau 2024-03-13 15:21:07 +00:00
bin pick-ui: move NominationType values around so that None is 0 2024-07-30 21:54:01 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs v3dv: expose Vulkan 1.3 2024-08-05 15:10:24 +00:00
include intel: Sync xe_drm.h 2024-08-05 07:00:10 -07:00
src intel/rt: fix terminateOnFirstHit handling 2024-08-05 21:43:36 +00:00
subprojects meson: Add indexmap rust dependencies 2024-07-03 00:07:54 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include teflon: Initial commit 2024-01-24 10:02:10 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add .cache folder 2024-05-13 14:32:12 +00:00
.gitlab-ci.yml ci/image-tags: rename DEBIAN_X86_64_TEST_*_TAG to drop the x86 mention 2024-05-23 06:00:50 +02:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: update rohan's primary email address 2024-06-19 09:06:15 +00:00
.mr-label-maker.yml mr-label-maker: Add d3d10umd label rules 2024-07-30 17:46:47 +00:00
CODEOWNERS CODEOWNERS: update Imagination maintainers 2024-01-19 10:26:15 +00:00
meson.build meson: centralize checking for new enough meson for rust support 2024-07-31 16:22:43 +00:00
meson_options.txt meson,ci: remove dead kmsro option in gallium-drivers 2024-08-01 14:16:28 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
VERSION VERSION: bump to 24.3 2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.