Find a file
Pavel Ondračka f82574fb2c r300: move the ARL merging pass up in the opt loop
Specifically after the first copy propagate run but before the
second one. Removal of ARLs will enable the copy propagate to be more
aggresive, as it is very carefull in such cases.

shader-db

RV530:
total instructions in shared programs: 131861 -> 131503 (-0.27%)
instructions in affected programs: 23949 -> 23591 (-1.49%)
helped: 199
HURT: 15
total temps in shared programs: 16997 -> 16903 (-0.55%)
temps in affected programs: 767 -> 673 (-12.26%)
helped: 69
HURT: 9

RV370:
total instructions in shared programs: 82360 -> 82027 (-0.40%)
instructions in affected programs: 19516 -> 19183 (-1.71%)
helped: 183
HURT: 15
total temps in shared programs: 12370 -> 12262 (-0.87%)
temps in affected programs: 664 -> 556 (-16.27%)
helped: 73
HURT: 0

The hurt programs are due to some constant load being copy propagated
which leads to bad interaction with source conflict resolve pass later.

v2: add missing shader type initialized to the tests. Previously we were
checking for has_omod which also practically means we have a fragment
shader, however its less readable.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23560>
2023-06-13 11:52:48 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci zink/ci: enable zink-radv-vangogh-valve for pre-merge testing 2023-06-13 11:17:04 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin ci: Respect $HTTP_PROXY for ci_run_n_monitor 2023-06-02 02:45:36 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs gallium: Drop PIPE_SHADER_CAP_PREFERRED_IR. 2023-06-12 17:37:54 +00:00
include drm-uapi: bump headers (except AMD) 2023-06-12 07:59:14 +00:00
src r300: move the ARL merging pass up in the opt loop 2023-06-13 11:52:48 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-include meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: bring back the valve farm 2023-06-11 08:53:11 +03:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: add r300 driver 2023-06-09 19:31:20 +00:00
meson.build meson: Key whether to build batch decoder on expat 2023-06-12 23:07:00 +00:00
meson_options.txt meson: Key whether to build batch decoder on expat 2023-06-12 23:07:00 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.2 2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.