..
asahi
asahi: Identify depth clip mode bit
2022-08-14 19:59:19 +00:00
crocus
mesa: fix blending when using luminance/intensity emulation
2022-08-12 14:24:52 +00:00
d3d12
microsoft/compiler: Add dxil_logger type and parameter to nir_to_dxil
2022-08-11 16:17:46 +00:00
etnaviv
etnaviv: don't expose array and 3D texture support on pre-halti GPUs
2022-08-13 13:13:34 +00:00
freedreno
nir: add a nir_opt_if_options enum
2022-08-10 12:55:39 +00:00
i915
nir: add a nir_opt_if_options enum
2022-08-10 12:55:39 +00:00
iris
iris: Clean up iris_sample_with_depth_aux()
2022-08-17 01:20:25 +00:00
lima
meson: remove source_root() call in nir compiler path
2022-08-12 13:11:03 +00:00
llvmpipe
llvmpipe: Add some missing locking
2022-08-18 00:27:36 +00:00
nouveau
nouveau: implement and enable PIPE_CAP_QUERY_MEMORY_INFO
2022-08-10 22:22:06 +00:00
panfrost
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
r300
r300: fix variables detection for paired ALU and TEX instructions in different branches
2022-08-13 00:08:31 +00:00
r600
nir: add a nir_opt_if_options enum
2022-08-10 12:55:39 +00:00
radeonsi
radeonsi: prevent u_blitter recursion in si_update_ps_colorbuf0_slot
2022-08-17 12:03:46 +02:00
softpipe
ci/swrast: Add some flakes I've noticed in the IRC channel.
2022-08-07 02:11:46 +00:00
svga
svga: support TGSI_SEMANTIC_TEXCOORD in swtnl draw context
2022-08-17 19:52:36 +00:00
tegra
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
v3d
broadcom/compiler: don't use imprecise_32bit_lowering for idiv lowering
2022-08-05 09:28:22 +00:00
vc4
vc4: properly restore vc4 debug option
2022-08-05 07:16:00 +00:00
virgl
mesa: fix blending when using luminance/intensity emulation
2022-08-12 14:24:52 +00:00
zink
zink: iterate over all modifiers and nuke the ones that aren't supported
2022-08-18 14:38:15 +00:00