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Enable EGL_KHR_mutable_render_buffer when below conditions are met: 1. Driver part implementation of this extension is available 2. Loader part implementation of this extension is available 3. ClientAPIs must be OpenGL ES bits (ES, ES2 or ES3) 4. Gralloc is cros gralloc and it supports front render usage query (4) is optional as long as another gralloc supports similar query. Upon window surface creation, if the surface type has mutable render buffer, then append the cached front rendering usage to the existing usage and properly set to the ANativeWindow. Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10685> |
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| .. | ||
| drivers | ||
| generate | ||
| main | ||
| wayland | ||
| Android.mk | ||
| egl-entrypoint-check.py | ||
| egl-glvnd-symbols.txt | ||
| egl-symbols.txt | ||
| Makefile.sources | ||
| meson.build | ||