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Timothy Arceri f58e6fee74 util/disk_cache: delete more cache items in one go when full
Currently the cache just deletes enough items when the cache is
full to make room for the new item being stored. This hasn't
been too much of a problem in practice but for things like running
piglit where we have thousands of unique shaders and all threads
being utilised we end up with a pretty big bottle neck.

With this change rather than just brute forcing our way to having
enough room for the new item, we instead grab 10% of the least
recently used items in the random directory we chose and delete
them all. This should only be around 0.04% of total cache items
but should hopefully releave some of the pressure on system calls
like fstatat().

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11523>
2021-06-30 07:44:44 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci: bare-metal: drop webdav support 2021-06-29 18:37:55 +00:00
android android: Add scripts to build using meson 2021-06-07 16:04:15 +00:00
bin egl/android: add aosp_nougat system/window.h back for back compat 2021-06-11 02:33:57 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs ci: bare-metal: drop webdav support 2021-06-29 18:37:55 +00:00
include include/drm-uapi: bump headers 2021-06-24 16:14:38 +00:00
src util/disk_cache: delete more cache items in one go when full 2021-06-30 07:44:44 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: bare-metal: drop webdav support 2021-06-29 18:37:55 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk android: Add scripts to build using meson 2021-06-07 16:04:15 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
meson.build mesa/shaderapi: add an optional shader override mechanism 2021-06-28 10:10:35 +02:00
meson_options.txt mesa/shaderapi: add an optional shader override mechanism 2021-06-28 10:10:35 +02:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS docs: remove doxygen support 2021-05-05 18:53:08 +00:00
VERSION VERSION: bump to 21.2.0-devel 2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.