mesa/src/gallium
Tomoki Imai f56e70f230
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lavapipe: Support VkDrmFormatModifierPropertiesList2EXT
This change add support VkDrmFormatModifierPropertiesList2EXT to
lavapipe driver. Previously VkDrmFormatModifierPropertiesListExt is
already supported and returns a list with one element but
VkDrmFormatModifierPropertiesList2EXT returns a empty list.

A lack of VkDrmFormatModifierPropertiesList2EXT becomes an issue
especially when the Vulkan Validation layers is enabled, it internally
uses VkDrmFormatModifierPropertiesList2EXT to confirm the
drmFormatModifierTilingFeatures is compatible to VkImageUsageFlagBits.
Without this patch it detects that the image is not compatible and
outputs warnings.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14414
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38822>
2025-12-05 01:45:56 +00:00
..
auxiliary gallium: add a flag to finalize_nir to allow drivers to skip NIR opts 2025-11-29 07:29:05 +00:00
drivers iris: Rename iris_binding_table::sizes to iris_binding_table::surf_count 2025-12-04 19:43:21 +00:00
frontends lavapipe: Support VkDrmFormatModifierPropertiesList2EXT 2025-12-05 01:45:56 +00:00
include gallium: add a flag to finalize_nir to allow drivers to skip NIR opts 2025-11-29 07:29:05 +00:00
targets frontends/va: get libva api version from va_version.h 2025-12-03 16:01:38 +00:00
tools gallium: add pipe_context::resource_release to eliminate buffer refcounting 2025-09-09 20:47:38 +00:00
winsys winsys/amdgpu,ac: get eop and csa size,alignment from kernel query 2025-12-04 16:34:21 +00:00
meson.build ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
README.portability

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the util/compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.