mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-19 20:08:06 +02:00
This change makes it so we emit a load_input intrinsic when Layer is read in a fragment shader. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
||
|---|---|---|
| .. | ||
| GLSL.std.450.h | ||
| nir_spirv.h | ||
| spirv.h | ||
| spirv2nir.c | ||
| spirv_info.c | ||
| spirv_info.h | ||
| spirv_to_nir.c | ||
| vtn_alu.c | ||
| vtn_cfg.c | ||
| vtn_glsl450.c | ||
| vtn_private.h | ||
| vtn_variables.c | ||