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809 lines
24 KiB
C
809 lines
24 KiB
C
/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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/**
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* \file glxclient.h
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* Direct rendering support added by Precision Insight, Inc.
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*
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* \author Kevin E. Martin <kevin@precisioninsight.com>
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*/
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#ifndef _GLX_client_h_
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#define _GLX_client_h_
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#define NEED_REPLIES
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#define NEED_EVENTS
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#include <X11/Xproto.h>
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#include <X11/Xlibint.h>
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#include <X11/extensions/extutil.h>
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#define GLX_GLXEXT_PROTOTYPES
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#ifdef WIN32
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#include <stdint.h>
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#endif
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#include "GL/glxint.h"
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#include "GL/glxproto.h"
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#include "GL/internal/glcore.h"
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#include "glapi/glapitable.h"
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#include "glxhash.h"
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#if defined( PTHREADS )
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# include <pthread.h>
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#endif
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#include "glxextensions.h"
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/* If we build the library with gcc's -fvisibility=hidden flag, we'll
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* use the PUBLIC macro to mark functions that are to be exported.
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*
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* We also need to define a USED attribute, so the optimizer doesn't
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* inline a static function that we later use in an alias. - ajax
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*/
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#if defined(__GNUC__)
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# define PUBLIC __attribute__((visibility("default")))
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# define USED __attribute__((used))
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#else
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# define PUBLIC
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# define USED
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#endif
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#define GLX_MAJOR_VERSION 1 /* current version numbers */
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#define GLX_MINOR_VERSION 4
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#define __GLX_MAX_TEXTURE_UNITS 32
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typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
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typedef struct __GLXcontextRec __GLXcontext;
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typedef struct __GLXdrawableRec __GLXdrawable;
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typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
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typedef struct _glapi_table __GLapi;
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/************************************************************************/
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#ifdef GLX_DIRECT_RENDERING
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#define containerOf(ptr, type, member) \
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(type *)( (char *)ptr - offsetof(type,member) )
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#include <GL/internal/dri_interface.h>
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/**
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* Display dependent methods. This structure is initialized during the
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* \c driCreateDisplay call.
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*/
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typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
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typedef struct __GLXDRIscreenRec __GLXDRIscreen;
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typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
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typedef struct __GLXDRIcontextRec __GLXDRIcontext;
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#include "glxextensions.h"
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struct __GLXDRIdisplayRec
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{
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/**
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* Method to destroy the private DRI display data.
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*/
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void (*destroyDisplay) (__GLXDRIdisplay * display);
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__GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen,
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__GLXdisplayPrivate * priv);
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};
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struct __GLXDRIscreenRec {
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void (*destroyScreen)(__GLXscreenConfigs *psc);
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__GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
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const __GLcontextModes *mode,
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GLXContext gc,
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GLXContext shareList, int renderType);
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__GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
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XID drawable,
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GLXDrawable glxDrawable,
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const __GLcontextModes *modes);
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int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
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int64_t divisor, int64_t remainder);
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void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
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int x, int y, int width, int height);
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void (*waitX)(__GLXDRIdrawable *pdraw);
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void (*waitGL)(__GLXDRIdrawable *pdraw);
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int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
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int64_t *ust, int64_t *msc, int64_t *sbc);
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int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
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int64_t divisor, int64_t remainder, int64_t *ust,
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int64_t *msc, int64_t *sbc);
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int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
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int64_t *msc, int64_t *sbc);
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void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
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int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
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};
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struct __GLXDRIcontextRec
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{
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void (*destroyContext) (__GLXDRIcontext * context,
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__GLXscreenConfigs * psc, Display * dpy);
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Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw,
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__GLXDRIdrawable * pread);
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void (*unbindContext) (__GLXDRIcontext * context);
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};
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struct __GLXDRIdrawableRec
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{
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void (*destroyDrawable) (__GLXDRIdrawable * drawable);
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XID xDrawable;
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XID drawable;
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__GLXscreenConfigs *psc;
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GLenum textureTarget;
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__DRIdrawable *driDrawable;
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GLenum textureFormat; /* EXT_texture_from_pixmap support */
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};
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/*
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** Function to create and DRI display data and initialize the display
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** dependent methods.
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*/
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extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
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extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
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extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
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extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
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extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
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/*
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** Functions to obtain driver configuration information from a direct
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** rendering client application
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*/
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extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
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extern const char *glXGetDriverConfig(const char *driverName);
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#endif
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/************************************************************************/
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#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
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typedef struct __GLXpixelStoreModeRec
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{
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GLboolean swapEndian;
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GLboolean lsbFirst;
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GLuint rowLength;
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GLuint imageHeight;
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GLuint imageDepth;
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GLuint skipRows;
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GLuint skipPixels;
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GLuint skipImages;
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GLuint alignment;
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} __GLXpixelStoreMode;
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typedef struct __GLXattributeRec
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{
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GLuint mask;
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/**
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* Pixel storage state. Most of the pixel store mode state is kept
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* here and used by the client code to manage the packing and
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* unpacking of data sent to/received from the server.
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*/
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__GLXpixelStoreMode storePack, storeUnpack;
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/**
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* Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
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* disabled?
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*/
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GLboolean NoDrawArraysProtocol;
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/**
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* Vertex Array storage state. The vertex array component
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* state is stored here and is used to manage the packing of
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* DrawArrays data sent to the server.
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*/
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struct array_state_vector *array_state;
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} __GLXattribute;
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typedef struct __GLXattributeMachineRec
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{
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__GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
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__GLXattribute **stackPointer;
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} __GLXattributeMachine;
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/**
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* GLX state that needs to be kept on the client. One of these records
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* exist for each context that has been made current by this client.
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*/
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struct __GLXcontextRec
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{
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/**
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* \name Drawing command buffer.
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*
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* Drawing commands are packed into this buffer before being sent as a
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* single GLX protocol request. The buffer is sent when it overflows or
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* is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
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* in the buffer to be filled. \c limit is described above in the buffer
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* slop discussion.
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*
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* Commands that require large amounts of data to be transfered will
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* also use this buffer to hold a header that describes the large
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* command.
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*
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* These must be the first 6 fields since they are static initialized
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* in the dummy context in glxext.c
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*/
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/*@{ */
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GLubyte *buf;
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GLubyte *pc;
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GLubyte *limit;
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GLubyte *bufEnd;
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GLint bufSize;
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/*@} */
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/**
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* The XID of this rendering context. When the context is created a
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* new XID is allocated. This is set to None when the context is
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* destroyed but is still current to some thread. In this case the
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* context will be freed on next MakeCurrent.
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*/
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XID xid;
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/**
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* The XID of the \c shareList context.
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*/
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XID share_xid;
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/**
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* Screen number.
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*/
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GLint screen;
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__GLXscreenConfigs *psc;
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/**
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* \c GL_TRUE if the context was created with ImportContext, which
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* means the server-side context was created by another X client.
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*/
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GLboolean imported;
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/**
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* The context tag returned by MakeCurrent when this context is made
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* current. This tag is used to identify the context that a thread has
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* current so that proper server context management can be done. It is
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* used for all context specific commands (i.e., \c Render, \c RenderLarge,
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* \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
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* context)).
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*/
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GLXContextTag currentContextTag;
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/**
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* \name Rendering mode
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*
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* The rendering mode is kept on the client as well as the server.
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* When \c glRenderMode is called, the buffer associated with the
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* previous rendering mode (feedback or select) is filled.
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*/
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/*@{ */
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GLenum renderMode;
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GLfloat *feedbackBuf;
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GLuint *selectBuf;
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/*@} */
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/**
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* This is \c GL_TRUE if the pixel unpack modes are such that an image
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* can be unpacked from the clients memory by just copying. It may
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* still be true that the server will have to do some work. This
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* just promises that a straight copy will fetch the correct bytes.
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*/
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GLboolean fastImageUnpack;
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/**
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* Fill newImage with the unpacked form of \c oldImage getting it
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* ready for transport to the server.
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*/
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void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
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GLenum, const GLvoid *, GLubyte *, GLubyte *);
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/**
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* Client side attribs.
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*/
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__GLXattributeMachine attributes;
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/**
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* Client side error code. This is set when client side gl API
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* routines need to set an error because of a bad enumerant or
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* running out of memory, etc.
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*/
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GLenum error;
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/**
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* Whether this context does direct rendering.
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*/
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Bool isDirect;
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/**
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* \c dpy of current display for this context. Will be \c NULL if not
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* current to any display, or if this is the "dummy context".
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*/
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Display *currentDpy;
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/**
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* The current drawable for this context. Will be None if this
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* context is not current to any drawable. currentReadable is below.
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*/
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GLXDrawable currentDrawable;
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/**
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* \name GL Constant Strings
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*
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* Constant strings that describe the server implementation
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* These pertain to GL attributes, not to be confused with
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* GLX versioning attributes.
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*/
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/*@{ */
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GLubyte *vendor;
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GLubyte *renderer;
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GLubyte *version;
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GLubyte *extensions;
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/*@} */
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/**
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* Record the dpy this context was created on for later freeing
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*/
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Display *createDpy;
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/**
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* Maximum small render command size. This is the smaller of 64k and
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* the size of the above buffer.
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*/
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GLint maxSmallRenderCommandSize;
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/**
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* Major opcode for the extension. Copied here so a lookup isn't
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* needed.
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*/
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GLint majorOpcode;
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/**
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* Pointer to the mode used to create this context.
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*/
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const __GLcontextModes *mode;
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#ifdef GLX_DIRECT_RENDERING
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__GLXDRIcontext *driContext;
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__DRIcontext *__driContext;
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#endif
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/**
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* The current read-drawable for this context. Will be None if this
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* context is not current to any drawable.
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*
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* \since Internal API version 20030606.
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*/
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GLXDrawable currentReadable;
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/**
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* Pointer to client-state data that is private to libGL. This is only
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* used for indirect rendering contexts.
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*
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* No internal API version change was made for this change. Client-side
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* drivers should NEVER use this data or even care that it exists.
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*/
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void *client_state_private;
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/**
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* Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
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*/
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int renderType;
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/**
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* \name Raw server GL version
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*
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* True core GL version supported by the server. This is the raw value
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* returned by the server, and it may not reflect what is actually
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* supported (or reported) by the client-side library.
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*/
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/*@{ */
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int server_major; /**< Major version number. */
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int server_minor; /**< Minor version number. */
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/*@} */
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/**
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* Thread ID we're currently current in. Zero if none.
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*/
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unsigned long thread_id;
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char gl_extension_bits[__GL_EXT_BYTES];
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};
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#define __glXSetError(gc,code) \
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if (!(gc)->error) { \
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(gc)->error = code; \
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}
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extern void __glFreeAttributeState(__GLXcontext *);
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/************************************************************************/
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/**
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* The size of the largest drawing command known to the implementation
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* that will use the GLXRender GLX command. In this case it is
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* \c glPolygonStipple.
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*/
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#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
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/**
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* To keep the implementation fast, the code uses a "limit" pointer
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* to determine when the drawing command buffer is too full to hold
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* another fixed size command. This constant defines the amount of
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* space that must always be available in the drawing command buffer
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* at all times for the implementation to work. It is important that
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* the number be just large enough, but not so large as to reduce the
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* efficacy of the buffer. The "+32" is just to keep the code working
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* in case somebody counts wrong.
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*/
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#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
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/**
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* This implementation uses a smaller threshold for switching
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* to the RenderLarge protocol than the protcol requires so that
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* large copies don't occur.
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*/
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#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
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/**
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* One of these records exists per screen of the display. It contains
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* a pointer to the config data for that screen (if the screen supports GL).
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*/
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struct __GLXscreenConfigsRec
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{
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/**
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* GLX extension string reported by the X-server.
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*/
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const char *serverGLXexts;
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/**
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* GLX extension string to be reported to applications. This is the
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* set of extensions that the application can actually use.
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*/
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char *effectiveGLXexts;
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#ifdef GLX_DIRECT_RENDERING
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/**
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* Per screen direct rendering interface functions and data.
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*/
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__DRIscreen *__driScreen;
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const __DRIcoreExtension *core;
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const __DRIlegacyExtension *legacy;
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const __DRIswrastExtension *swrast;
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const __DRIdri2Extension *dri2;
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__glxHashTable *drawHash;
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Display *dpy;
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int scr, fd;
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void *driver;
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__GLXDRIscreen *driScreen;
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const __DRIconfig **driver_configs;
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#ifdef __DRI_COPY_SUB_BUFFER
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const __DRIcopySubBufferExtension *driCopySubBuffer;
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#endif
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#ifdef __DRI_SWAP_CONTROL
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const __DRIswapControlExtension *swapControl;
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#endif
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#ifdef __DRI_ALLOCATE
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const __DRIallocateExtension *allocate;
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#endif
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#ifdef __DRI_FRAME_TRACKING
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const __DRIframeTrackingExtension *frameTracking;
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#endif
|
|
|
|
#ifdef __DRI_MEDIA_STREAM_COUNTER
|
|
const __DRImediaStreamCounterExtension *msc;
|
|
#endif
|
|
|
|
#ifdef __DRI_TEX_BUFFER
|
|
const __DRItexBufferExtension *texBuffer;
|
|
#endif
|
|
|
|
#ifdef __DRI2_FLUSH
|
|
const __DRI2flushExtension *f;
|
|
#endif
|
|
|
|
#endif
|
|
|
|
/**
|
|
* Linked list of glx visuals and fbconfigs for this screen.
|
|
*/
|
|
__GLcontextModes *visuals, *configs;
|
|
|
|
/**
|
|
* Per-screen dynamic GLX extension tracking. The \c direct_support
|
|
* field only contains enough bits for 64 extensions. Should libGL
|
|
* ever need to track more than 64 GLX extensions, we can safely grow
|
|
* this field. The \c __GLXscreenConfigs structure is not used outside
|
|
* libGL.
|
|
*/
|
|
/*@{ */
|
|
unsigned char direct_support[8];
|
|
GLboolean ext_list_first_time;
|
|
/*@} */
|
|
|
|
};
|
|
|
|
/**
|
|
* Per display private data. One of these records exists for each display
|
|
* that is using the OpenGL (GLX) extension.
|
|
*/
|
|
struct __GLXdisplayPrivateRec
|
|
{
|
|
/**
|
|
* Back pointer to the display
|
|
*/
|
|
Display *dpy;
|
|
|
|
/**
|
|
* The \c majorOpcode is common to all connections to the same server.
|
|
* It is also copied into the context structure.
|
|
*/
|
|
int majorOpcode;
|
|
|
|
/**
|
|
* \name Server Version
|
|
*
|
|
* Major and minor version returned by the server during initialization.
|
|
*/
|
|
/*@{ */
|
|
int majorVersion, minorVersion;
|
|
/*@} */
|
|
|
|
/**
|
|
* \name Storage for the servers GLX vendor and versions strings.
|
|
*
|
|
* These are the same for all screens on this display. These fields will
|
|
* be filled in on demand.
|
|
*/
|
|
/*@{ */
|
|
const char *serverGLXvendor;
|
|
const char *serverGLXversion;
|
|
/*@} */
|
|
|
|
/**
|
|
* Configurations of visuals for all screens on this display.
|
|
* Also, per screen data which now includes the server \c GLX_EXTENSION
|
|
* string.
|
|
*/
|
|
__GLXscreenConfigs *screenConfigs;
|
|
|
|
#ifdef GLX_DIRECT_RENDERING
|
|
/**
|
|
* Per display direct rendering interface functions and data.
|
|
*/
|
|
__GLXDRIdisplay *driswDisplay;
|
|
__GLXDRIdisplay *driDisplay;
|
|
__GLXDRIdisplay *dri2Display;
|
|
#endif
|
|
};
|
|
|
|
|
|
extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
|
|
|
|
extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
|
|
GLint totalRequests,
|
|
const GLvoid * data, GLint dataLen);
|
|
|
|
extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
|
|
const GLvoid *, GLint);
|
|
|
|
/* Initialize the GLX extension for dpy */
|
|
extern __GLXdisplayPrivate *__glXInitialize(Display *);
|
|
|
|
extern void __glXPreferEGL(int state);
|
|
|
|
/************************************************************************/
|
|
|
|
extern int __glXDebug;
|
|
|
|
/* This is per-thread storage in an MT environment */
|
|
#if defined( PTHREADS )
|
|
|
|
extern void __glXSetCurrentContext(__GLXcontext * c);
|
|
|
|
# if defined( GLX_USE_TLS )
|
|
|
|
extern __thread void *__glX_tls_Context
|
|
__attribute__ ((tls_model("initial-exec")));
|
|
|
|
# define __glXGetCurrentContext() __glX_tls_Context
|
|
|
|
# else
|
|
|
|
extern __GLXcontext *__glXGetCurrentContext(void);
|
|
|
|
# endif /* defined( GLX_USE_TLS ) */
|
|
|
|
#else
|
|
|
|
extern __GLXcontext *__glXcurrentContext;
|
|
#define __glXGetCurrentContext() __glXcurrentContext
|
|
#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
|
|
|
|
#endif /* defined( PTHREADS ) */
|
|
|
|
extern void __glXSetCurrentContextNull(void);
|
|
|
|
extern void __glXFreeContext(__GLXcontext *);
|
|
|
|
|
|
/*
|
|
** Global lock for all threads in this address space using the GLX
|
|
** extension
|
|
*/
|
|
#if defined( PTHREADS )
|
|
extern pthread_mutex_t __glXmutex;
|
|
#define __glXLock() pthread_mutex_lock(&__glXmutex)
|
|
#define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
|
|
#else
|
|
#define __glXLock()
|
|
#define __glXUnlock()
|
|
#endif
|
|
|
|
/*
|
|
** Setup for a command. Initialize the extension for dpy if necessary.
|
|
*/
|
|
extern CARD8 __glXSetupForCommand(Display * dpy);
|
|
|
|
/************************************************************************/
|
|
|
|
/*
|
|
** Data conversion and packing support.
|
|
*/
|
|
|
|
extern const GLuint __glXDefaultPixelStore[9];
|
|
|
|
/* Send an image to the server using RenderLarge. */
|
|
extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
|
|
GLint width, GLint height, GLint depth,
|
|
GLenum format, GLenum type,
|
|
const GLvoid * src, GLubyte * pc,
|
|
GLubyte * modes);
|
|
|
|
/* Return the size, in bytes, of some pixel data */
|
|
extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
|
|
|
|
/* Return the number of elements per group of a specified format*/
|
|
extern GLint __glElementsPerGroup(GLenum format, GLenum type);
|
|
|
|
/* Return the number of bytes per element, based on the element type (other
|
|
** than GL_BITMAP).
|
|
*/
|
|
extern GLint __glBytesPerElement(GLenum type);
|
|
|
|
/*
|
|
** Fill the transport buffer with the data from the users buffer,
|
|
** applying some of the pixel store modes (unpack modes) to the data
|
|
** first. As a side effect of this call, the "modes" field is
|
|
** updated to contain the modes needed by the server to decode the
|
|
** sent data.
|
|
*/
|
|
extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
|
|
GLenum, const GLvoid *, GLubyte *, GLubyte *);
|
|
|
|
/* Copy map data with a stride into a packed buffer */
|
|
extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
|
|
extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
|
|
extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
|
|
const GLfloat *, GLfloat *);
|
|
extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
|
|
const GLdouble *, GLdouble *);
|
|
|
|
/*
|
|
** Empty an image out of the reply buffer into the clients memory applying
|
|
** the pack modes to pack back into the clients requested format.
|
|
*/
|
|
extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
|
|
GLenum, const GLubyte *, GLvoid *);
|
|
|
|
|
|
/*
|
|
** Allocate and Initialize Vertex Array client state, and free.
|
|
*/
|
|
extern void __glXInitVertexArrayState(__GLXcontext *);
|
|
extern void __glXFreeVertexArrayState(__GLXcontext *);
|
|
|
|
/*
|
|
** Inform the Server of the major and minor numbers and of the client
|
|
** libraries extension string.
|
|
*/
|
|
extern void __glXClientInfo(Display * dpy, int opcode);
|
|
|
|
/************************************************************************/
|
|
|
|
/*
|
|
** Declarations that should be in Xlib
|
|
*/
|
|
#ifdef __GL_USE_OUR_PROTOTYPES
|
|
extern void _XFlush(Display *);
|
|
extern Status _XReply(Display *, xReply *, int, Bool);
|
|
extern void _XRead(Display *, void *, long);
|
|
extern void _XSend(Display *, const void *, long);
|
|
#endif
|
|
|
|
|
|
extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
|
|
int count, const INT32 * bp,
|
|
Bool tagged_only,
|
|
Bool fbconfig_style_tags);
|
|
|
|
extern char *__glXQueryServerString(Display * dpy, int opcode,
|
|
CARD32 screen, CARD32 name);
|
|
extern char *__glXGetString(Display * dpy, int opcode,
|
|
CARD32 screen, CARD32 name);
|
|
|
|
extern char *__glXstrdup(const char *str);
|
|
|
|
|
|
extern const char __glXGLClientVersion[];
|
|
extern const char __glXGLClientExtensions[];
|
|
|
|
/* Get the unadjusted system time */
|
|
extern int __glXGetUST(int64_t * ust);
|
|
|
|
extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
|
|
int32_t * numerator,
|
|
int32_t * denominator);
|
|
|
|
#ifdef GLX_DIRECT_RENDERING
|
|
GLboolean
|
|
__driGetMscRateOML(__DRIdrawable * draw,
|
|
int32_t * numerator, int32_t * denominator, void *private);
|
|
|
|
/* So that dri2.c:DRI2WireToEvent() can access
|
|
* glx_info->codes->first_event */
|
|
XExtDisplayInfo *__glXFindDisplay (Display *dpy);
|
|
|
|
extern __GLXDRIdrawable *
|
|
GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
|
|
|
|
#endif
|
|
|
|
#endif /* !__GLX_client_h__ */
|