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We currently doesn't maintain it correctly and the buffer gets leaked if
surface is destroyed before calling swapping buffers.
From Android frameworks/native/libs/nativewindow/include/system/window.h:
The window holds a reference to the buffer between dequeueBuffer and
either queueBuffer or cancelBuffer, so clients only need their own
reference if they might use the buffer after queueing or canceling it.
v2: Remove our own reference.
Fixes:
|
||
|---|---|---|
| .. | ||
| drivers | ||
| generate | ||
| main | ||
| wayland | ||
| Android.mk | ||
| egl-entrypoint-check.py | ||
| egl-glvnd-symbols.txt | ||
| egl-symbols.txt | ||
| Makefile.sources | ||
| meson.build | ||
| SConscript | ||