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Instead of emitting 1.0 / x which includes a slow division that
LLVM doesn't always optimize even if the metadata is correctly set.
pipeline-db (VEG10/LLVM 9):
Totals from affected shaders:
SGPRS: 50384 -> 50312 (-0.14 %)
VGPRS: 42572 -> 42696 (0.29 %)
Spilled SGPRs: 1372 -> 1372 (0.00 %)
Code Size: 5692040 -> 5691428 (-0.01 %) bytes
Max Waves: 3954 -> 3951 (-0.08 %)
pipeline-db (VEG10/LLVM 10):
Totals from affected shaders:
SGPRS: 78512 -> 78464 (-0.06 %)
VGPRS: 62408 -> 62484 (0.12 %)
Spilled SGPRs: 1502 -> 1502 (0.00 %)
Code Size: 8106188 -> 8103372 (-0.03 %) bytes
Max Waves: 7759 -> 7753 (-0.08 %)
pipeline-db (VEGA10/LLVM 11 - 92744f62478):
Totals from affected shaders:
SGPRS: 112760 -> 113232 (0.42 %)
VGPRS: 111132 -> 110568 (-0.51 %)
Spilled SGPRs: 5870 -> 5940 (1.19 %)
Spilled VGPRs: 650 -> 652 (0.31 %)
Code Size: 11887232 -> 11561744 (-2.74 %) bytes
Max Waves: 8964 -> 9015 (0.57 %)
LLVM 11 (master) is more affected than previous versions, but
based on the small impact with LLVM 9/10, I decided to emit it
unconditionally.
Cc: 20.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4326>
(cherry picked from commit
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| README.rst | ||
| REVIEWERS | ||
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| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.