Find a file
Jason Ekstrand f34f740b64 spirv: Re-emit constants at their uses
Right now, spirv_to_nir places all constants at the top of the function
and has a hash table to de-duplicate them.  This change drops the hash
table and starts re-emitting constants more-or-less at their uses.  This
is more consistent with what we do in GLSL -> NIR translation.  It is,
however, a change to SPIR-V -> NIR translation which will likely affect
other optimizations in unexpected ways so it should be evaluated
separately.

This gives some good saves for spills/fills for Intel, without causing
any significant regressions on RADV, because it is using the
nir_opt_reuse_constants() pass.  In the long run that should be superseded
by some form of GCM.

```
Intel TGL results for Intel fossils:

Totals:
Instrs: 183287977 -> 183269431 (-0.01%); split: -0.07%, +0.06%
Cycles: 18224600804 -> 18223114114 (-0.01%); split: -0.16%, +0.15%
Spill count: 111031 -> 108377 (-2.39%); split: -2.45%, +0.06%
Fill count: 221781 -> 216479 (-2.39%); split: -2.39%, +0.00%
Scratch Memory Size: 4355072 -> 4180992 (-4.00%); split: -5.31%, +1.32%

Totals from 43684 (6.54% of 667704) affected shaders:
Instrs: 38289482 -> 38270936 (-0.05%); split: -0.33%, +0.28%
Cycles: 7166415272 -> 7164928582 (-0.02%); split: -0.40%, +0.38%
Spill count: 93747 -> 91093 (-2.83%); split: -2.90%, +0.07%
Fill count: 190943 -> 185641 (-2.78%); split: -2.78%, +0.00%
Scratch Memory Size: 3127296 -> 2953216 (-5.57%); split: -7.40%, +1.83%
```

```
RADV GFX1100 results for radv fossils:

Totals:
Instrs: 71623708 -> 71624667 (+0.00%); split: -0.00%, +0.01%
CodeSize: 369324312 -> 369334744 (+0.00%); split: -0.00%, +0.01%
SpillSGPRs: 13586 -> 13582 (-0.03%)
SpillVGPRs: 911 -> 910 (-0.11%); split: -0.55%, +0.44%
Latency: 632887831 -> 632880378 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 81674859 -> 81676684 (+0.00%); split: -0.00%, +0.01%
VClause: 1273752 -> 1273727 (-0.00%); split: -0.00%, +0.00%
SClause: 2409593 -> 2409078 (-0.02%); split: -0.02%, +0.00%
Copies: 4063579 -> 4064425 (+0.02%); split: -0.05%, +0.07%
Branches: 1196723 -> 1196720 (-0.00%); split: -0.00%, +0.00%

Totals from 16244 (12.17% of 133461) affected shaders:
Instrs: 31116807 -> 31117766 (+0.00%); split: -0.01%, +0.01%
CodeSize: 160316656 -> 160327088 (+0.01%); split: -0.01%, +0.01%
SpillSGPRs: 12270 -> 12266 (-0.03%)
SpillVGPRs: 835 -> 834 (-0.12%); split: -0.60%, +0.48%
Latency: 344388549 -> 344381096 (-0.00%); split: -0.01%, +0.00%
InvThroughput: 43043761 -> 43045586 (+0.00%); split: -0.01%, +0.01%
VClause: 433221 -> 433196 (-0.01%); split: -0.01%, +0.00%
SClause: 900825 -> 900310 (-0.06%); split: -0.06%, +0.00%
Copies: 1989000 -> 1989846 (+0.04%); split: -0.11%, +0.15%
Branches: 676625 -> 676622 (-0.00%); split: -0.00%, +0.00%
```

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5282>
2023-08-17 14:58:02 +00:00
.ci-farms Revert "ci: disable Collabora's LAVA lab for maintance" 2023-08-14 14:32:34 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's LAVA lab for maintance" 2023-08-14 14:32:34 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci: remove LAVA prefix from variables which can be used also elsewhere 2023-08-17 13:25:46 +00:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin bin/pick-ui: use venv wrapper 2023-08-03 23:21:32 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add one more 23.1.x release 2023-08-17 01:50:47 +00:00
include drm-uapi: Update virtgpu header 2023-08-08 00:20:48 +00:00
src spirv: Re-emit constants at their uses 2023-08-17 14:58:02 +00:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs git-blame-ignore-revs: add pvr formatting commit 2023-08-09 18:23:31 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: remove LAVA prefix from variables which can be used also elsewhere 2023-08-17 13:25:46 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: add r300 driver 2023-06-09 19:31:20 +00:00
meson.build util: Add NONNULL macro 2023-08-12 18:46:57 +00:00
meson_options.txt nvk: Enable the new UAPI 2023-08-04 21:32:07 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.3.0-devel 2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.