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Between the initial check the returns NO_KERNEL and compiling the shader, other threads may have added the shader to the cache. Before uploading the kernel, check again (under the mutex) that the compiled shader still isn't present. |
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| compiler | ||
| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| Makefile.am | ||
| SConscript | ||