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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
The gl43 capability indicates we have a DX11.1+ device which supports 64 UAVs shared across all stages. This limit is roughly equivalent to GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES which is controlled by caps.max_combined_shader_output_resources which we currently set to SVGA_MAX_SHADER_BUFFERS (8) which is probably too low since this limit is also supposed to include render targets which we also set to 8. The shader linker will validate that the pipeline does not exceed this combined limit so we don't have to worry about the sum of the max for all stages (16*5=80) now exceeding it. Increasing the combined limt and the number of SSBOs from 8 to 16 allows Blender to run as it requires 12 SSBOs. In theory we could increase the combined limit to 56 but these limits are poorly documented and implemented. Signed-off-by: Ian Forbes <ian.forbes@broadcom.com> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.