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This is needed for LLVM-15 opaque pointers. The new variants taking the type are named with the suffix "2", using the same naming pattern LLVM (e.g. LLVMBuildGEP2 vs. LLVMBuildGEP). Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17650>
985 lines
32 KiB
C
985 lines
32 KiB
C
/**************************************************************************
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*
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* Copyright 2010 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef DRAW_LLVM_H
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#define DRAW_LLVM_H
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#include "draw/draw_private.h"
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#include "draw/draw_vs.h"
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#include "draw/draw_gs.h"
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#include "draw/draw_tess.h"
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#include "gallivm/lp_bld_sample.h"
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#include "gallivm/lp_bld_limits.h"
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#include "pipe/p_context.h"
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#include "util/list.h"
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struct draw_llvm;
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struct llvm_vertex_shader;
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struct llvm_geometry_shader;
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struct llvm_tess_ctrl_shader;
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struct llvm_tess_eval_shader;
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struct draw_jit_texture
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{
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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const void *base;
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uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
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uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
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uint32_t first_level;
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uint32_t last_level;
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uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
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uint32_t num_samples;
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uint32_t sample_stride;
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};
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struct draw_sampler_static_state
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{
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/*
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* These attributes are effectively interleaved for more sane key handling.
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* However, there might be lots of null space if the amount of samplers and
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* textures isn't the same.
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*/
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struct lp_static_sampler_state sampler_state;
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struct lp_static_texture_state texture_state;
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};
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struct draw_image_static_state
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{
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struct lp_static_texture_state image_state;
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};
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struct draw_jit_sampler
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{
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float min_lod;
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float max_lod;
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float lod_bias;
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float border_color[4];
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float max_aniso;
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};
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struct draw_jit_image
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{
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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const void *base;
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uint32_t row_stride;
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uint32_t img_stride;
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uint32_t num_samples;
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uint32_t sample_stride;
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};
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enum {
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DRAW_JIT_TEXTURE_WIDTH = 0,
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DRAW_JIT_TEXTURE_HEIGHT,
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DRAW_JIT_TEXTURE_DEPTH,
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DRAW_JIT_TEXTURE_BASE,
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DRAW_JIT_TEXTURE_ROW_STRIDE,
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DRAW_JIT_TEXTURE_IMG_STRIDE,
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DRAW_JIT_TEXTURE_FIRST_LEVEL,
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DRAW_JIT_TEXTURE_LAST_LEVEL,
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DRAW_JIT_TEXTURE_MIP_OFFSETS,
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DRAW_JIT_TEXTURE_NUM_SAMPLES,
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DRAW_JIT_TEXTURE_SAMPLE_STRIDE,
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DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
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};
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enum {
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DRAW_JIT_SAMPLER_MIN_LOD,
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DRAW_JIT_SAMPLER_MAX_LOD,
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DRAW_JIT_SAMPLER_LOD_BIAS,
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DRAW_JIT_SAMPLER_BORDER_COLOR,
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DRAW_JIT_SAMPLER_MAX_ANISO,
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DRAW_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
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};
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enum {
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DRAW_JIT_VERTEX_VERTEX_ID = 0,
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DRAW_JIT_VERTEX_CLIP_POS,
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DRAW_JIT_VERTEX_DATA
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};
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enum {
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DRAW_JIT_IMAGE_WIDTH = 0,
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DRAW_JIT_IMAGE_HEIGHT,
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DRAW_JIT_IMAGE_DEPTH,
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DRAW_JIT_IMAGE_BASE,
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DRAW_JIT_IMAGE_ROW_STRIDE,
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DRAW_JIT_IMAGE_IMG_STRIDE,
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DRAW_JIT_IMAGE_NUM_SAMPLES,
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DRAW_JIT_IMAGE_SAMPLE_STRIDE,
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DRAW_JIT_IMAGE_NUM_FIELDS /* number of fields above */
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};
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/**
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* This structure is passed directly to the generated vertex shader.
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*
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* It contains the derived state.
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*
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* Changes here must be reflected in the draw_jit_context_* macros.
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* Changes to the ordering should be avoided.
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*
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* Only use types with a clear size and padding here, in particular prefer the
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* stdint.h types to the basic integer types.
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*/
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struct draw_jit_context
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{
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const float *vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
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int num_vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
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float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
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struct pipe_viewport_state *viewports;
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struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
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struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
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const uint32_t *vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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int num_vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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const float *aniso_filter_table;
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};
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enum {
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DRAW_JIT_CTX_CONSTANTS = 0,
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DRAW_JIT_CTX_NUM_CONSTANTS = 1,
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DRAW_JIT_CTX_PLANES = 2,
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DRAW_JIT_CTX_VIEWPORT = 3,
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DRAW_JIT_CTX_TEXTURES = 4,
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DRAW_JIT_CTX_SAMPLERS = 5,
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DRAW_JIT_CTX_IMAGES = 6,
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DRAW_JIT_CTX_SSBOS = 7,
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DRAW_JIT_CTX_NUM_SSBOS = 8,
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DRAW_JIT_CTX_ANISO_FILTER_TABLE = 9,
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DRAW_JIT_CTX_NUM_FIELDS
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};
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#define draw_jit_context_vs_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
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#define draw_jit_context_num_vs_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_NUM_CONSTANTS, "num_vs_constants")
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#define draw_jit_context_planes(_gallivm, _type, _ptr) \
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lp_build_struct_get2(_gallivm, _type, _ptr, DRAW_JIT_CTX_PLANES, "planes")
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#define draw_jit_context_viewports(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewports")
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#define draw_jit_context_textures(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
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#define draw_jit_context_samplers(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
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#define draw_jit_context_images(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_IMAGES, "images")
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#define draw_jit_context_vs_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_SSBOS, "vs_ssbos")
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#define draw_jit_context_num_vs_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_NUM_SSBOS, "num_vs_ssbos")
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#define draw_jit_context_aniso_filter_table(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_JIT_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
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#define draw_jit_header_id(_gallivm, _type, _ptr) \
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lp_build_struct_get_ptr2(_gallivm, _type, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
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#define draw_jit_header_clip_pos(_gallivm, _type, _ptr) \
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lp_build_struct_get_ptr2(_gallivm, _type, _ptr, DRAW_JIT_VERTEX_CLIP_POS, "clip_pos")
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#define draw_jit_header_data(_gallivm, _type, _ptr) \
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lp_build_struct_get_ptr2(_gallivm, _type, _ptr, DRAW_JIT_VERTEX_DATA, "data")
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#define draw_jit_vbuffer_stride(_gallivm, _type, _ptr) \
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lp_build_struct_get2(_gallivm, _type, _ptr, 0, "stride")
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#define draw_jit_vbuffer_offset(_gallivm, _type, _ptr) \
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lp_build_struct_get2(_gallivm, _type, _ptr, 2, "buffer_offset")
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enum {
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DRAW_JIT_DVBUFFER_MAP = 0,
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DRAW_JIT_DVBUFFER_SIZE,
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DRAW_JIT_DVBUFFER_NUM_FIELDS /* number of fields above */
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};
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#define draw_jit_dvbuffer_map(_gallivm, _type, _ptr) \
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lp_build_struct_get2(_gallivm, _type, _ptr, DRAW_JIT_DVBUFFER_MAP, "map")
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#define draw_jit_dvbuffer_size(_gallivm, _type, _ptr) \
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lp_build_struct_get2(_gallivm, _type, _ptr, DRAW_JIT_DVBUFFER_SIZE, "size")
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/**
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* This structure is passed directly to the generated geometry shader.
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*
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* It contains the derived state.
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*
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* Changes here must be reflected in the draw_gs_jit_context_* macros.
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* Changes to the ordering should be avoided.
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*
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* Only use types with a clear size and padding here, in particular prefer the
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* stdint.h types to the basic integer types.
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*/
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struct draw_gs_jit_context
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{
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const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
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int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
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float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
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struct pipe_viewport_state *viewports;
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/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
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* DRAW_JIT_CTX_SAMPLERS positions in the struct */
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struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
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struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
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int **prim_lengths;
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int *emitted_vertices;
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int *emitted_prims;
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const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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const float *aniso_filter_table;
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};
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enum {
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DRAW_GS_JIT_CTX_CONSTANTS = 0,
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DRAW_GS_JIT_CTX_NUM_CONSTANTS = 1,
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DRAW_GS_JIT_CTX_PLANES = 2,
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DRAW_GS_JIT_CTX_VIEWPORT = 3,
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/* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
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* and DRAW_JIT_CTX_SAMPLERS, because they both need
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* to be at exactly the same locations as they are in the
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* VS ctx structure for sampling to work. */
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DRAW_GS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
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DRAW_GS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
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DRAW_GS_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
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DRAW_GS_JIT_CTX_PRIM_LENGTHS = 7,
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DRAW_GS_JIT_CTX_EMITTED_VERTICES = 8,
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DRAW_GS_JIT_CTX_EMITTED_PRIMS = 9,
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DRAW_GS_JIT_CTX_SSBOS = 10,
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DRAW_GS_JIT_CTX_NUM_SSBOS = 11,
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DRAW_GS_JIT_CTX_ANISO_FILTER_TABLE = 12,
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DRAW_GS_JIT_CTX_NUM_FIELDS = 13
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};
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#define draw_gs_jit_context_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
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#define draw_gs_jit_context_num_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_NUM_CONSTANTS, "num_constants")
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#define draw_gs_jit_context_planes(_gallivm, _ptr) \
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lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
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#define draw_gs_jit_context_viewports(_gallivm, _ptr) \
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lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewports")
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#define draw_gs_jit_context_textures(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
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#define draw_gs_jit_context_samplers(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
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#define draw_gs_jit_context_images(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_IMAGES, "images")
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#define draw_gs_jit_prim_lengths(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
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#define draw_gs_jit_emitted_vertices(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
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#define draw_gs_jit_emitted_prims(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
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#define draw_gs_jit_context_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_SSBOS, "ssbos")
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#define draw_gs_jit_context_num_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_NUM_SSBOS, "num_ssbos")
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#define draw_gs_jit_context_aniso_filter_table(_variant, _ptr) \
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lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_GS_JIT_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
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struct draw_tcs_jit_context {
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const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
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int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
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int dummy1;
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int dummy2;
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/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
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* DRAW_JIT_CTX_SAMPLERS positions in the struct */
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struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
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struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
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const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
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const float *aniso_filter_table;
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};
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enum {
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DRAW_TCS_JIT_CTX_CONSTANTS = 0,
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DRAW_TCS_JIT_CTX_NUM_CONSTANTS = 1,
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DRAW_TCS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
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DRAW_TCS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
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DRAW_TCS_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
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DRAW_TCS_JIT_CTX_SSBOS = 7,
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DRAW_TCS_JIT_CTX_NUM_SSBOS = 8,
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DRAW_TCS_JIT_CTX_ANISO_FILTER_TABLE = 9,
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DRAW_TCS_JIT_CTX_NUM_FIELDS = 10,
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};
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#define draw_tcs_jit_context_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TCS_JIT_CTX_CONSTANTS, "constants")
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#define draw_tcs_jit_context_num_constants(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TCS_JIT_CTX_NUM_CONSTANTS, "num_constants")
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#define draw_tcs_jit_context_textures(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_TEXTURES, "textures")
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#define draw_tcs_jit_context_samplers(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_SAMPLERS, "samplers")
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#define draw_tcs_jit_context_images(_gallivm, _ptr) \
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lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TCS_JIT_CTX_IMAGES, "images")
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#define draw_tcs_jit_context_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TCS_JIT_CTX_SSBOS, "ssbos")
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#define draw_tcs_jit_context_num_ssbos(_variant, _ptr) \
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lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TCS_JIT_CTX_NUM_SSBOS, "num_ssbos")
|
|
|
|
#define draw_tcs_jit_context_aniso_filter_table(_variant, _ptr) \
|
|
lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TCS_JIT_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
|
|
|
|
struct draw_tes_jit_context {
|
|
const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
|
|
int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
|
|
|
|
int dummy1;
|
|
int dummy2;
|
|
/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
|
|
* DRAW_JIT_CTX_SAMPLERS positions in the struct */
|
|
struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
|
|
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
|
|
struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
|
|
|
|
const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
|
|
int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
|
|
|
|
const float *aniso_filter_table;
|
|
};
|
|
|
|
enum {
|
|
DRAW_TES_JIT_CTX_CONSTANTS = 0,
|
|
DRAW_TES_JIT_CTX_NUM_CONSTANTS = 1,
|
|
DRAW_TES_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
|
|
DRAW_TES_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
|
|
DRAW_TES_JIT_CTX_IMAGES = DRAW_JIT_CTX_IMAGES,
|
|
DRAW_TES_JIT_CTX_SSBOS = 7,
|
|
DRAW_TES_JIT_CTX_NUM_SSBOS = 8,
|
|
DRAW_TES_JIT_CTX_ANISO_FILTER_TABLE = 9,
|
|
DRAW_TES_JIT_CTX_NUM_FIELDS = 10,
|
|
};
|
|
|
|
#define draw_tes_jit_context_constants(_variant, _ptr) \
|
|
lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TES_JIT_CTX_CONSTANTS, "constants")
|
|
|
|
#define draw_tes_jit_context_num_constants(_variant, _ptr) \
|
|
lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TES_JIT_CTX_NUM_CONSTANTS, "num_constants")
|
|
|
|
#define draw_tes_jit_context_textures(_gallivm, _ptr) \
|
|
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_TEXTURES, "textures")
|
|
|
|
#define draw_tes_jit_context_samplers(_gallivm, _ptr) \
|
|
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_SAMPLERS, "samplers")
|
|
|
|
#define draw_tes_jit_context_images(_gallivm, _ptr) \
|
|
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_TES_JIT_CTX_IMAGES, "images")
|
|
|
|
#define draw_tes_jit_context_ssbos(_variant, _ptr) \
|
|
lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TES_JIT_CTX_SSBOS, "ssbos")
|
|
|
|
#define draw_tes_jit_context_num_ssbos(_variant, _ptr) \
|
|
lp_build_struct_get_ptr2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TES_JIT_CTX_NUM_SSBOS, "num_ssbos")
|
|
|
|
#define draw_tes_jit_context_aniso_filter_table(_variant, _ptr) \
|
|
lp_build_struct_get2(_variant->gallivm, _variant->context_type, _ptr, DRAW_TES_JIT_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
|
|
|
|
typedef boolean
|
|
(*draw_jit_vert_func)(struct draw_jit_context *context,
|
|
struct vertex_header *io,
|
|
const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
|
|
unsigned count,
|
|
unsigned start_or_maxelt,
|
|
unsigned stride,
|
|
struct pipe_vertex_buffer *vertex_buffers,
|
|
unsigned instance_id,
|
|
unsigned vertex_id_offset,
|
|
unsigned start_instance,
|
|
const unsigned *fetch_elts,
|
|
unsigned draw_id, unsigned view_id);
|
|
|
|
|
|
typedef int
|
|
(*draw_gs_jit_func)(struct draw_gs_jit_context *context,
|
|
float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
|
|
struct vertex_header **output,
|
|
unsigned num_prims,
|
|
unsigned instance_id,
|
|
int *prim_ids,
|
|
unsigned invocation_id,
|
|
unsigned view_id);
|
|
|
|
typedef int
|
|
(*draw_tcs_jit_func)(struct draw_tcs_jit_context *context,
|
|
float inputs[32][NUM_TCS_INPUTS][TGSI_NUM_CHANNELS],
|
|
float outputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
|
|
uint32_t prim_id, uint32_t patch_vertices_in,
|
|
unsigned view_id);
|
|
|
|
typedef int
|
|
(*draw_tes_jit_func)(struct draw_tes_jit_context *context,
|
|
float inputs[32][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS],
|
|
struct vertex_header *io,
|
|
uint32_t prim_id, uint32_t num_tess_coord,
|
|
float *tess_coord_x, float *tess_coord_y, float *tess_outer,
|
|
float *tess_inner, uint32_t patch_vertices_in,
|
|
unsigned view_id);
|
|
|
|
|
|
struct draw_llvm_variant_key
|
|
{
|
|
unsigned nr_vertex_elements:8;
|
|
unsigned nr_samplers:8;
|
|
unsigned nr_sampler_views:8;
|
|
unsigned nr_images:8;
|
|
unsigned clamp_vertex_color:1;
|
|
unsigned clip_xy:1;
|
|
unsigned clip_z:1;
|
|
unsigned clip_user:1;
|
|
unsigned clip_halfz:1;
|
|
unsigned bypass_viewport:1;
|
|
unsigned need_edgeflags:1;
|
|
unsigned has_gs_or_tes:1;
|
|
unsigned num_outputs:8;
|
|
unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
|
|
/* note padding here - must use memset */
|
|
|
|
/* Variable number of vertex elements:
|
|
*/
|
|
struct pipe_vertex_element vertex_element[1];
|
|
|
|
/* Followed by variable number of samplers:
|
|
*/
|
|
/* struct draw_sampler_static_state sampler; */
|
|
/* Followed by variable number of images
|
|
*/
|
|
};
|
|
|
|
struct draw_gs_llvm_variant_key
|
|
{
|
|
unsigned nr_samplers:8;
|
|
unsigned nr_sampler_views:8;
|
|
unsigned nr_images:8;
|
|
unsigned num_outputs:8;
|
|
/* note padding here - must use memset */
|
|
unsigned clamp_vertex_color:1;
|
|
struct draw_sampler_static_state samplers[1];
|
|
/* Followed by variable number of images.*/
|
|
};
|
|
|
|
struct draw_tcs_llvm_variant_key
|
|
{
|
|
unsigned nr_samplers:8;
|
|
unsigned nr_sampler_views:8;
|
|
unsigned nr_images:8;
|
|
struct draw_sampler_static_state samplers[1];
|
|
/* Followed by variable number of images.*/
|
|
};
|
|
|
|
struct draw_tes_llvm_variant_key
|
|
{
|
|
unsigned nr_samplers:8;
|
|
unsigned nr_sampler_views:8;
|
|
unsigned nr_images:8;
|
|
unsigned primid_output:7;
|
|
unsigned primid_needed:1;
|
|
unsigned clamp_vertex_color:1;
|
|
struct draw_sampler_static_state samplers[1];
|
|
/* Followed by variable number of images.*/
|
|
};
|
|
|
|
#define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
|
|
(sizeof(struct draw_llvm_variant_key) + \
|
|
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
|
|
PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
|
|
(PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
|
|
|
|
#define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
|
|
(sizeof(struct draw_gs_llvm_variant_key) + \
|
|
PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
|
|
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
|
|
|
|
#define DRAW_TCS_LLVM_MAX_VARIANT_KEY_SIZE \
|
|
(sizeof(struct draw_tcs_llvm_variant_key) + \
|
|
PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
|
|
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
|
|
|
|
#define DRAW_TES_LLVM_MAX_VARIANT_KEY_SIZE \
|
|
(sizeof(struct draw_tes_llvm_variant_key) + \
|
|
PIPE_MAX_SHADER_IMAGES * sizeof(struct draw_image_static_state) + \
|
|
PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
|
|
|
|
|
|
static inline size_t
|
|
draw_llvm_variant_key_size(unsigned nr_vertex_elements,
|
|
unsigned nr_samplers,
|
|
unsigned nr_sampler_views,
|
|
unsigned nr_images)
|
|
{
|
|
return (sizeof(struct draw_llvm_variant_key) +
|
|
(nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element) +
|
|
MAX2(nr_samplers, nr_sampler_views) *
|
|
sizeof(struct draw_sampler_static_state) +
|
|
nr_images * sizeof(struct draw_image_static_state));
|
|
}
|
|
|
|
|
|
static inline size_t
|
|
draw_gs_llvm_variant_key_size(unsigned nr_samplers,
|
|
unsigned nr_sampler_views,
|
|
unsigned nr_images)
|
|
{
|
|
return (sizeof(struct draw_gs_llvm_variant_key) +
|
|
(MAX2(nr_samplers, nr_sampler_views) - 1) *
|
|
sizeof(struct draw_sampler_static_state) +
|
|
nr_images * sizeof(struct draw_sampler_static_state));
|
|
}
|
|
|
|
static inline size_t
|
|
draw_tcs_llvm_variant_key_size(unsigned nr_samplers,
|
|
unsigned nr_sampler_views,
|
|
unsigned nr_images)
|
|
{
|
|
return (sizeof(struct draw_tcs_llvm_variant_key) +
|
|
(MAX2(nr_samplers, nr_sampler_views) - 1) *
|
|
sizeof(struct draw_sampler_static_state) +
|
|
nr_images * sizeof(struct draw_sampler_static_state));
|
|
}
|
|
|
|
static inline size_t
|
|
draw_tes_llvm_variant_key_size(unsigned nr_samplers,
|
|
unsigned nr_sampler_views,
|
|
unsigned nr_images)
|
|
{
|
|
return (sizeof(struct draw_tes_llvm_variant_key) +
|
|
(MAX2(nr_samplers, nr_sampler_views) - 1) *
|
|
sizeof(struct draw_sampler_static_state) +
|
|
nr_images * sizeof(struct draw_sampler_static_state));
|
|
}
|
|
|
|
static inline struct draw_sampler_static_state *
|
|
draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
|
|
{
|
|
return (struct draw_sampler_static_state *)
|
|
&key->vertex_element[key->nr_vertex_elements];
|
|
}
|
|
|
|
static inline struct draw_image_static_state *
|
|
draw_llvm_variant_key_images(struct draw_llvm_variant_key *key)
|
|
{
|
|
struct draw_sampler_static_state *samplers = (struct draw_sampler_static_state *)
|
|
(&key->vertex_element[key->nr_vertex_elements]);
|
|
return (struct draw_image_static_state *)
|
|
&samplers[MAX2(key->nr_samplers, key->nr_sampler_views)];
|
|
}
|
|
|
|
static inline struct draw_image_static_state *
|
|
draw_gs_llvm_variant_key_images(struct draw_gs_llvm_variant_key *key)
|
|
{
|
|
return (struct draw_image_static_state *)
|
|
&key->samplers[MAX2(key->nr_samplers, key->nr_sampler_views)];
|
|
}
|
|
|
|
static inline struct draw_image_static_state *
|
|
draw_tcs_llvm_variant_key_images(struct draw_tcs_llvm_variant_key *key)
|
|
{
|
|
return (struct draw_image_static_state *)
|
|
&key->samplers[MAX2(key->nr_samplers, key->nr_sampler_views)];
|
|
}
|
|
|
|
static inline struct draw_image_static_state *
|
|
draw_tes_llvm_variant_key_images(struct draw_tes_llvm_variant_key *key)
|
|
{
|
|
return (struct draw_image_static_state *)
|
|
&key->samplers[MAX2(key->nr_samplers, key->nr_sampler_views)];
|
|
}
|
|
|
|
struct draw_llvm_variant_list_item
|
|
{
|
|
struct list_head list;
|
|
struct draw_llvm_variant *base;
|
|
};
|
|
|
|
struct draw_gs_llvm_variant_list_item
|
|
{
|
|
struct list_head list;
|
|
struct draw_gs_llvm_variant *base;
|
|
};
|
|
|
|
struct draw_tcs_llvm_variant_list_item
|
|
{
|
|
struct list_head list;
|
|
struct draw_tcs_llvm_variant *base;
|
|
};
|
|
|
|
struct draw_tes_llvm_variant_list_item
|
|
{
|
|
struct list_head list;
|
|
struct draw_tes_llvm_variant *base;
|
|
};
|
|
|
|
struct draw_llvm_variant
|
|
{
|
|
struct gallivm_state *gallivm;
|
|
|
|
/* LLVM JIT builder types */
|
|
LLVMTypeRef context_type;
|
|
LLVMTypeRef context_ptr_type;
|
|
|
|
LLVMTypeRef buffer_type;
|
|
LLVMTypeRef buffer_ptr_type;
|
|
|
|
LLVMTypeRef vb_type;
|
|
LLVMTypeRef vb_ptr_type;
|
|
|
|
LLVMTypeRef vertex_header_type;
|
|
LLVMTypeRef vertex_header_ptr_type;
|
|
|
|
LLVMValueRef function;
|
|
draw_jit_vert_func jit_func;
|
|
|
|
struct llvm_vertex_shader *shader;
|
|
|
|
struct draw_llvm *llvm;
|
|
struct draw_llvm_variant_list_item list_item_global;
|
|
struct draw_llvm_variant_list_item list_item_local;
|
|
|
|
/* key is variable-sized, must be last */
|
|
struct draw_llvm_variant_key key;
|
|
};
|
|
|
|
|
|
struct draw_gs_llvm_variant
|
|
{
|
|
struct gallivm_state *gallivm;
|
|
|
|
/* LLVM JIT builder types */
|
|
LLVMTypeRef context_type;
|
|
LLVMTypeRef context_ptr_type;
|
|
|
|
LLVMTypeRef vertex_header_type;
|
|
LLVMTypeRef vertex_header_ptr_type;
|
|
|
|
LLVMTypeRef input_array_type;
|
|
|
|
LLVMValueRef context_ptr;
|
|
LLVMValueRef io_ptr;
|
|
LLVMValueRef num_prims;
|
|
LLVMValueRef function;
|
|
draw_gs_jit_func jit_func;
|
|
|
|
struct llvm_geometry_shader *shader;
|
|
|
|
struct draw_llvm *llvm;
|
|
struct draw_gs_llvm_variant_list_item list_item_global;
|
|
struct draw_gs_llvm_variant_list_item list_item_local;
|
|
|
|
/* key is variable-sized, must be last */
|
|
struct draw_gs_llvm_variant_key key;
|
|
};
|
|
|
|
struct draw_tcs_llvm_variant
|
|
{
|
|
struct gallivm_state *gallivm;
|
|
|
|
/* LLVM JIT builder types */
|
|
LLVMTypeRef context_type;
|
|
LLVMTypeRef context_ptr_type;
|
|
LLVMTypeRef input_array_type;
|
|
LLVMTypeRef output_array_type;
|
|
|
|
LLVMValueRef context_ptr;
|
|
/* LLVMValueRef io_ptr; */
|
|
LLVMValueRef num_prims;
|
|
LLVMValueRef function;
|
|
draw_tcs_jit_func jit_func;
|
|
|
|
struct llvm_tess_ctrl_shader *shader;
|
|
|
|
struct draw_llvm *llvm;
|
|
struct draw_tcs_llvm_variant_list_item list_item_global;
|
|
struct draw_tcs_llvm_variant_list_item list_item_local;
|
|
|
|
/* key is variable-sized, must be last */
|
|
struct draw_tcs_llvm_variant_key key;
|
|
};
|
|
|
|
struct draw_tes_llvm_variant
|
|
{
|
|
struct gallivm_state *gallivm;
|
|
|
|
/* LLVM JIT builder types */
|
|
LLVMTypeRef context_type;
|
|
LLVMTypeRef context_ptr_type;
|
|
LLVMTypeRef vertex_header_ptr_type;
|
|
LLVMTypeRef input_array_type;
|
|
LLVMTypeRef patch_input_array_type;
|
|
|
|
LLVMTypeRef input_array_deref_type;
|
|
LLVMTypeRef vertex_header_type;
|
|
|
|
LLVMValueRef context_ptr;
|
|
LLVMValueRef io_ptr;
|
|
LLVMValueRef num_prims;
|
|
LLVMValueRef function;
|
|
draw_tes_jit_func jit_func;
|
|
|
|
struct llvm_tess_eval_shader *shader;
|
|
|
|
struct draw_llvm *llvm;
|
|
struct draw_tes_llvm_variant_list_item list_item_global;
|
|
struct draw_tes_llvm_variant_list_item list_item_local;
|
|
|
|
/* key is variable-sized, must be last */
|
|
struct draw_tes_llvm_variant_key key;
|
|
};
|
|
|
|
struct llvm_vertex_shader {
|
|
struct draw_vertex_shader base;
|
|
|
|
unsigned variant_key_size;
|
|
struct draw_llvm_variant_list_item variants;
|
|
unsigned variants_created;
|
|
unsigned variants_cached;
|
|
};
|
|
|
|
struct llvm_geometry_shader {
|
|
struct draw_geometry_shader base;
|
|
|
|
unsigned variant_key_size;
|
|
struct draw_gs_llvm_variant_list_item variants;
|
|
unsigned variants_created;
|
|
unsigned variants_cached;
|
|
};
|
|
|
|
struct llvm_tess_ctrl_shader {
|
|
struct draw_tess_ctrl_shader base;
|
|
|
|
unsigned variant_key_size;
|
|
struct draw_tcs_llvm_variant_list_item variants;
|
|
unsigned variants_created;
|
|
unsigned variants_cached;
|
|
};
|
|
|
|
struct llvm_tess_eval_shader {
|
|
struct draw_tess_eval_shader base;
|
|
|
|
unsigned variant_key_size;
|
|
struct draw_tes_llvm_variant_list_item variants;
|
|
unsigned variants_created;
|
|
unsigned variants_cached;
|
|
};
|
|
|
|
struct draw_llvm {
|
|
struct draw_context *draw;
|
|
|
|
LLVMContextRef context;
|
|
boolean context_owned;
|
|
|
|
struct draw_jit_context jit_context;
|
|
struct draw_gs_jit_context gs_jit_context;
|
|
struct draw_tcs_jit_context tcs_jit_context;
|
|
struct draw_tes_jit_context tes_jit_context;
|
|
|
|
struct draw_llvm_variant_list_item vs_variants_list;
|
|
int nr_variants;
|
|
|
|
struct draw_gs_llvm_variant_list_item gs_variants_list;
|
|
int nr_gs_variants;
|
|
|
|
struct draw_tcs_llvm_variant_list_item tcs_variants_list;
|
|
int nr_tcs_variants;
|
|
|
|
struct draw_tes_llvm_variant_list_item tes_variants_list;
|
|
int nr_tes_variants;
|
|
};
|
|
|
|
|
|
static inline struct llvm_vertex_shader *
|
|
llvm_vertex_shader(struct draw_vertex_shader *vs)
|
|
{
|
|
return (struct llvm_vertex_shader *)vs;
|
|
}
|
|
|
|
static inline struct llvm_geometry_shader *
|
|
llvm_geometry_shader(struct draw_geometry_shader *gs)
|
|
{
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return (struct llvm_geometry_shader *)gs;
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}
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|
|
|
static inline struct llvm_tess_ctrl_shader *
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|
llvm_tess_ctrl_shader(struct draw_tess_ctrl_shader *tcs)
|
|
{
|
|
return (struct llvm_tess_ctrl_shader *)tcs;
|
|
}
|
|
|
|
static inline struct llvm_tess_eval_shader *
|
|
llvm_tess_eval_shader(struct draw_tess_eval_shader *tes)
|
|
{
|
|
return (struct llvm_tess_eval_shader *)tes;
|
|
}
|
|
|
|
struct draw_llvm *
|
|
draw_llvm_create(struct draw_context *draw, LLVMContextRef llvm_context);
|
|
|
|
void
|
|
draw_llvm_destroy(struct draw_llvm *llvm);
|
|
|
|
struct draw_llvm_variant *
|
|
draw_llvm_create_variant(struct draw_llvm *llvm,
|
|
unsigned num_vertex_header_attribs,
|
|
const struct draw_llvm_variant_key *key);
|
|
|
|
void
|
|
draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
|
|
|
|
struct draw_llvm_variant_key *
|
|
draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
|
|
|
|
void
|
|
draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
|
|
|
|
|
|
struct draw_gs_llvm_variant *
|
|
draw_gs_llvm_create_variant(struct draw_llvm *llvm,
|
|
unsigned num_vertex_header_attribs,
|
|
const struct draw_gs_llvm_variant_key *key);
|
|
|
|
void
|
|
draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant);
|
|
|
|
struct draw_gs_llvm_variant_key *
|
|
draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
|
|
|
|
void
|
|
draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
|
|
|
|
struct draw_tcs_llvm_variant *
|
|
draw_tcs_llvm_create_variant(struct draw_llvm *llvm,
|
|
unsigned num_vertex_header_attribs,
|
|
const struct draw_tcs_llvm_variant_key *key);
|
|
|
|
void
|
|
draw_tcs_llvm_destroy_variant(struct draw_tcs_llvm_variant *variant);
|
|
|
|
struct draw_tcs_llvm_variant_key *
|
|
draw_tcs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
|
|
|
|
void
|
|
draw_tcs_llvm_dump_variant_key(struct draw_tcs_llvm_variant_key *key);
|
|
|
|
struct draw_tes_llvm_variant *
|
|
draw_tes_llvm_create_variant(struct draw_llvm *llvm,
|
|
unsigned num_vertex_header_attribs,
|
|
const struct draw_tes_llvm_variant_key *key);
|
|
|
|
void
|
|
draw_tes_llvm_destroy_variant(struct draw_tes_llvm_variant *variant);
|
|
|
|
struct draw_tes_llvm_variant_key *
|
|
draw_tes_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
|
|
|
|
void
|
|
draw_tes_llvm_dump_variant_key(struct draw_tes_llvm_variant_key *key);
|
|
|
|
struct lp_build_sampler_soa *
|
|
draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
|
|
unsigned nr_samplers);
|
|
|
|
struct lp_build_image_soa *
|
|
draw_llvm_image_soa_create(const struct draw_image_static_state *static_state,
|
|
unsigned nr_images);
|
|
|
|
void
|
|
draw_llvm_set_sampler_state(struct draw_context *draw,
|
|
enum pipe_shader_type shader_stage);
|
|
|
|
void
|
|
draw_llvm_set_mapped_texture(struct draw_context *draw,
|
|
enum pipe_shader_type shader_stage,
|
|
unsigned sview_idx,
|
|
uint32_t width, uint32_t height, uint32_t depth,
|
|
uint32_t first_level, uint32_t last_level,
|
|
uint32_t num_samples,
|
|
uint32_t sample_stride,
|
|
const void *base_ptr,
|
|
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
|
|
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
|
|
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
|
|
|
|
void
|
|
draw_llvm_set_mapped_image(struct draw_context *draw,
|
|
enum pipe_shader_type shader_stage,
|
|
unsigned idx,
|
|
uint32_t width, uint32_t height, uint32_t depth,
|
|
const void *base_ptr,
|
|
uint32_t row_stride,
|
|
uint32_t img_stride,
|
|
uint32_t num_samples,
|
|
uint32_t sample_stride);
|
|
#endif
|