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glsl
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compiler/glsl: Use mutex lock while freeing up mem_ctx
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2021-06-16 23:14:23 +00:00 |
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nir
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nir,amd: Suffix nir_op_cube_face_coord/index with _amd
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2021-06-21 09:03:34 -05:00 |
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spirv
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nir,amd: Suffix nir_op_cube_face_coord/index with _amd
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2021-06-21 09:03:34 -05:00 |
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Android.glsl.gen.mk
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android: util: Move xxd.py to util
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2020-10-11 23:22:34 +02:00 |
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Android.glsl.mk
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Android.mk
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Android.nir.gen.mk
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android: spirv: fix '::' typo in gen rules
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2020-12-08 22:44:23 +01:00 |
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Android.nir.mk
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builtin_type_macros.h
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compiler/types: Add 64-bit image types
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2020-11-09 17:17:39 +00:00 |
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glsl_types.cpp
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glsl: add missing support for explicit components in interface blocks
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2021-05-13 08:07:53 +00:00 |
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glsl_types.h
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glsl: add missing support for explicit components in interface blocks
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2021-05-13 08:07:53 +00:00 |
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Makefile.sources
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nir: Add a discard optimization pass
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2021-05-19 18:04:44 +00:00 |
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meson.build
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spirv: add some tests for volatile/available/visible
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2020-09-01 17:15:22 +00:00 |
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nir_types.cpp
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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nir_types.h
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nir: Add a size_align helper function for aligning elements to 16 bytes.
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2020-11-16 13:54:22 -08:00 |
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shader_enums.c
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nir: Rename WORK_GROUP (and similar) to WORKGROUP
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2021-06-07 22:34:42 +00:00 |
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shader_enums.h
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shader_enums: change VERT_BIT back to the 32-bit shift
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2021-06-16 21:45:57 +00:00 |
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shader_info.h
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |