mesa/src/vulkan
Dylan Baker f03da01fe3 meson/vulkan: fix linkage on windows
The current approach likley breaks icl and clang-cl, but it seems that
the problem isn't even really related to MSVC, but to Meson's Visual
Studio backend, as such, let's use link-whole unless we're using a
Visual Studio backend.

Fixes: 48d31a6280
       ("meson: link vulkan_util with link_whole on mingw")

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: James Park <jpark37@lagfreegames.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10506>
2021-04-30 18:49:20 +00:00
..
device-select-layer vulkan/device_select: Only call vkGetPhysicalDeviceProperties2 if the device supports it. 2021-03-09 15:00:57 +00:00
overlay-layer vulkan-overlay-layer: Use the new dispatch tables 2021-02-01 18:54:24 +00:00
registry vulkan: Update the XML and headers to 1.2.177 2021-04-26 15:13:19 +00:00
util meson/vulkan: fix linkage on windows 2021-04-30 18:49:20 +00:00
wsi vulkan/wsi/display: don't report support if there is no drm fd 2021-04-27 21:04:25 +00:00
Android.mk vulkan: Add framework for common entrypoints 2021-02-01 18:54:24 +00:00
Makefile.sources android: vulkan/util: add vk_descriptors.{c,h} to Makefile.sources 2021-03-23 20:29:55 +01:00
meson.build vulkan: fix duplicate win32 def 2021-04-19 22:46:30 +00:00
vulkan-icd-symbols.txt vulkan: Allow global symbol HMI for Android 2020-08-05 18:08:07 +00:00