mesa/src/compiler
Francisco Jerez ef9e3f63ca glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
This allows the application to request framebuffer fetch coherency
with per-fragment output granularity.  Coherent framebuffer fetch
outputs (which is the default if no qualifier is present for
compatibility with older versions of the EXT_shader_framebuffer_fetch
extension) will have ir_variable_data::memory_coherent set to true.

Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
2018-02-24 15:28:36 -08:00
..
glsl glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier. 2018-02-24 15:28:36 -08:00
nir nir: lower fexp2(fmul(flog2(a), 2)) to fmul(a, a) 2018-02-22 20:40:45 +01:00
spirv spirv: apply memory qualifiers to images 2018-02-22 20:39:53 +01:00
.gitignore nir/spirv: Remove a duplicate spirv2nir from .gitignore 2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk Android: clean-up trailing '\' in make variables 2017-03-22 17:52:06 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk Android: fix missing generation of vtn_gather_types.c 2017-12-13 16:20:15 -06:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c blob: Don't set overrun if reading 0 bytes at end of data 2017-10-31 23:36:54 -07:00
blob.h blob: Use intptr_t instead of ssize_t 2017-10-13 15:02:34 -07:00
builtin_type_macros.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.cpp glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
Makefile.am automake: small cleanup after the meson.build inclusion 2018-01-25 17:06:29 +00:00
Makefile.glsl.am glsl: automake: export abs_builddir for the tests 2017-03-28 15:31:22 +01:00
Makefile.nir.am spirv: Makefile.nir.am: include vtn_gather_types_c.py script in tarball dist 2017-12-20 17:44:35 +01:00
Makefile.sources nir: add nir_opt_shrink_load pass 2018-02-06 23:08:39 +01:00
meson.build meson: Add build option for tools 2018-02-08 11:24:42 -08:00
nir_types.cpp nir: Add a helper to get the uvec4 type. 2018-01-03 14:25:23 -08:00
nir_types.h nir: add image and sampler type to glsl_get_bit_size() 2018-01-23 09:44:37 +11:00
SConscript glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
SConscript.glsl mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript.nir glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
shader_enums.c mesa: remove unused vertex attrib WEIGHT 2017-11-25 17:17:52 +01:00
shader_enums.h mesa: move STATE_LENGTH to shader_enums.h and use it everywhere 2018-02-13 01:00:45 +01:00
shader_info.h glsl/nir: add pixel_center_integer to shader info 2018-02-19 08:47:48 +11:00