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This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Brian Paul <brianp@vmware.com>
239 lines
7.5 KiB
C
239 lines
7.5 KiB
C
/*
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* Copyright © 2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "brw_util.h"
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#include "brw_wm.h"
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#include "program/prog_parameter.h"
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#include "program/prog_statevars.h"
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#include "intel_batchbuffer.h"
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static void
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gen6_upload_wm_push_constants(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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struct gl_context *ctx = &intel->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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const struct brw_fragment_program *fp =
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brw_fragment_program_const(brw->fragment_program);
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/* Updates the ParameterValues[i] pointers for all parameters of the
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* basic type of PROGRAM_STATE_VAR.
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*/
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/* XXX: Should this happen somewhere before to get our state flag set? */
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_mesa_load_state_parameters(ctx, fp->program.Base.Parameters);
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/* CACHE_NEW_WM_PROG */
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if (brw->wm.prog_data->nr_params != 0) {
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float *constants;
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unsigned int i;
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constants = brw_state_batch(brw, AUB_TRACE_WM_CONSTANTS,
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brw->wm.prog_data->nr_params *
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sizeof(float),
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32, &brw->wm.push_const_offset);
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for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
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constants[i] = *brw->wm.prog_data->param[i];
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}
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if (0) {
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printf("WM constants:\n");
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for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
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if ((i & 7) == 0)
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printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
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printf("%8f ", constants[i]);
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if ((i & 7) == 7)
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printf("\n");
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}
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if ((i & 7) != 0)
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printf("\n");
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printf("\n");
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}
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}
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}
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const struct brw_tracked_state gen6_wm_push_constants = {
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.dirty = {
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.mesa = _NEW_PROGRAM_CONSTANTS,
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.brw = (BRW_NEW_BATCH |
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BRW_NEW_FRAGMENT_PROGRAM),
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.cache = CACHE_NEW_WM_PROG,
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},
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.emit = gen6_upload_wm_push_constants,
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};
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static void
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upload_wm_state(struct brw_context *brw)
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{
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struct intel_context *intel = &brw->intel;
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struct gl_context *ctx = &intel->ctx;
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const struct brw_fragment_program *fp =
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brw_fragment_program_const(brw->fragment_program);
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uint32_t dw2, dw4, dw5, dw6;
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/* _NEW_BUFFERS */
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
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/* CACHE_NEW_WM_PROG */
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if (brw->wm.prog_data->nr_params == 0) {
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/* Disable the push constant buffers. */
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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} else {
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BEGIN_BATCH(5);
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OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
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GEN6_CONSTANT_BUFFER_0_ENABLE |
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(5 - 2));
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/* Pointer to the WM constant buffer. Covered by the set of
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* state flags from gen6_upload_wm_push_constants.
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*/
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OUT_BATCH(brw->wm.push_const_offset +
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ALIGN(brw->wm.prog_data->nr_params,
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brw->wm.prog_data->dispatch_width) / 8 - 1);
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OUT_BATCH(0);
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OUT_BATCH(0);
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OUT_BATCH(0);
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ADVANCE_BATCH();
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}
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dw2 = dw4 = dw5 = dw6 = 0;
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dw4 |= GEN6_WM_STATISTICS_ENABLE;
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dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
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dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
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/* Use ALT floating point mode for ARB fragment programs, because they
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* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
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* rendering, CurrentFragmentProgram is used for this check to
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* differentiate between the GLSL and non-GLSL cases.
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*/
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if (ctx->Shader.CurrentFragmentProgram == NULL)
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dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
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/* CACHE_NEW_SAMPLER */
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dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
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dw4 |= (brw->wm.prog_data->first_curbe_grf <<
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GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
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dw4 |= (brw->wm.prog_data->first_curbe_grf_16 <<
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GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
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dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
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/* CACHE_NEW_WM_PROG */
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dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
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if (brw->wm.prog_data->prog_offset_16)
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dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
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/* CACHE_NEW_WM_PROG | _NEW_COLOR */
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if (brw->wm.prog_data->dual_src_blend &&
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(ctx->Color.BlendEnabled & 1) &&
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ctx->Color.Blend[0]._UsesDualSrc) {
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dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
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}
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/* _NEW_LINE */
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if (ctx->Line.StippleFlag)
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dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
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/* _NEW_POLYGON */
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if (ctx->Polygon.StippleFlag)
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dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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if (fp->program.Base.InputsRead & VARYING_BIT_POS)
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dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
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if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
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dw5 |= GEN6_WM_COMPUTED_DEPTH;
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/* CACHE_NEW_WM_PROG */
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dw6 |= brw->wm.prog_data->barycentric_interp_modes <<
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GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
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/* _NEW_COLOR, _NEW_MULTISAMPLE */
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if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
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ctx->Multisample.SampleAlphaToCoverage)
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dw5 |= GEN6_WM_KILL_ENABLE;
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if (brw_color_buffer_write_enabled(brw) ||
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dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) {
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dw5 |= GEN6_WM_DISPATCH_ENABLE;
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}
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dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) <<
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GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
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if (multisampled_fbo) {
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/* _NEW_MULTISAMPLE */
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if (ctx->Multisample.Enabled)
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dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
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else
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dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
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dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
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} else {
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dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
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dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
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}
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BEGIN_BATCH(9);
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OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
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OUT_BATCH(brw->wm.prog_offset);
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OUT_BATCH(dw2);
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if (brw->wm.prog_data->total_scratch) {
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OUT_RELOC(brw->wm.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
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ffs(brw->wm.prog_data->total_scratch) - 11);
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} else {
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OUT_BATCH(0);
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}
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OUT_BATCH(dw4);
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OUT_BATCH(dw5);
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OUT_BATCH(dw6);
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OUT_BATCH(0); /* kernel 1 pointer */
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/* kernel 2 pointer */
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OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
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ADVANCE_BATCH();
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}
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const struct brw_tracked_state gen6_wm_state = {
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.dirty = {
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.mesa = (_NEW_LINE |
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_NEW_COLOR |
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_NEW_BUFFERS |
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_NEW_PROGRAM_CONSTANTS |
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_NEW_POLYGON |
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_NEW_MULTISAMPLE),
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.brw = (BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_BATCH),
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.cache = (CACHE_NEW_SAMPLER |
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CACHE_NEW_WM_PROG)
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},
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.emit = upload_wm_state,
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};
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