mesa/src/hgl/GLRenderer.cpp
X512 065cf4f914 hgl: Major refactor and cleanup
* Drop old-timey GLDisplatcher
* Refactor haiku-softpipe fixing some hacks
* Bubble BBitmap up to winsys

Reviewed-by: Alexander von Gluck IV <kallisti5@unixzen.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8323>
2021-01-09 20:51:35 -06:00

101 lines
1.4 KiB
C++

/*
* Copyright 2006-2008, Philippe Houdoin. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <kernel/image.h>
#include "GLRenderer.h"
BGLRenderer::BGLRenderer(BGLView* view, ulong glOptions)
:
fRefCount(1),
fView(view),
fOptions(glOptions)
{
}
BGLRenderer::~BGLRenderer()
{
}
void
BGLRenderer::Acquire()
{
atomic_add(&fRefCount, 1);
}
void
BGLRenderer::Release()
{
if (atomic_add(&fRefCount, -1) <= 1)
delete this;
}
void
BGLRenderer::LockGL()
{
}
void
BGLRenderer::UnlockGL()
{
}
void
BGLRenderer::SwapBuffers(bool VSync)
{
}
void
BGLRenderer::Draw(BRect updateRect)
{
}
status_t
BGLRenderer::CopyPixelsOut(BPoint source, BBitmap* dest)
{
return B_ERROR;
}
status_t
BGLRenderer::CopyPixelsIn(BBitmap* source, BPoint dest)
{
return B_ERROR;
}
void
BGLRenderer::FrameResized(float width, float height)
{
}
void
BGLRenderer::DirectConnected(direct_buffer_info* info)
{
}
void
BGLRenderer::EnableDirectMode(bool enabled)
{
}
status_t BGLRenderer::_Reserved_Renderer_0(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_1(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_2(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void* p) { return B_ERROR; }
status_t BGLRenderer::_Reserved_Renderer_4(int32 n, void* p) { return B_ERROR; }