mesa/src/gallium
Andrii Simiklit adc7f97a70 iris: don't emit IRIS_DIRTY_VF depending on trash in restart_index
The `restart_index` field can be uninitialized if `primitive_restart`
is false so we have to track `restart_index` changes
only if `primitive_restart` is true

Here is a valgrind warning:
Conditional jump or move depends on uninitialised value(s)
==52021==    at 0x6D44968: iris_update_draw_info (iris_draw.c:102)
==52021==    by 0x6D450B5: iris_draw_vbo (iris_draw.c:273)
==52021==    by 0x642FD8E: cso_multi_draw (cso_context.c:1708)
==52021==    by 0x5C434D3: st_draw_gallium (st_draw.c:271)
==52021==    by 0x5DF5F1B: _mesa_draw_arrays (draw.c:554)
==52021==    by 0x5DF68F7: _mesa_DrawArrays (draw.c:768)
==52021==    by 0x49011F2: stub_glDrawArrays (piglit-dispatch-gen.c:12181)
==52021==    by 0x11C611: piglit_display (shader_runner.c:4549)
==52021==    by 0x4994D83: process_next_event (piglit_x11_framework.c:137)
==52021==    by 0x4994E47: enter_event_loop (piglit_x11_framework.c:153)
==52021==    by 0x49939A4: run_test (piglit_winsys_framework.c:88)
==52021==    by 0x49821A9: piglit_gl_test_run (piglit-framework-gl.c:229)

v2: - don't propagate trash to state->cut_index
    (Kenneth Graunke <kenneth@whitecape.org>)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8409>
2021-02-02 13:16:07 +00:00
..
auxiliary gallium/tessellator: Fix warning suppression 2021-01-29 05:17:38 +00:00
drivers iris: don't emit IRIS_DIRTY_VF depending on trash in restart_index 2021-02-02 13:16:07 +00:00
frontends vulkan: Drop the type_prefix parameter from gen_extensions 2021-02-01 18:54:25 +00:00
include gallium,u_threaded: add pipe_draw_info::take_index_buffer_ownership 2021-01-27 23:53:35 +00:00
targets gallium/pp: don't use cso_context to restore VBs, constbuf 0 and sampler views 2021-01-15 04:01:12 -05:00
tests gallium: add take_ownership param into set_vertex_buffers to eliminate atomics 2021-01-27 23:53:35 +00:00
tools gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00
winsys ac,radeonsi: track memory usage in KB to reduce types from uint64 to uint32 2021-01-30 15:38:15 -05:00
Android.common.mk etnaviv: update Android build files 2020-01-24 14:03:28 +00:00
Android.mk gallium: rename 'state tracker' to 'frontend' 2020-05-13 13:46:53 -04:00
meson.build mesa: Retire classic OSMesa. 2020-12-10 18:38:13 +00:00
README.portability gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00
SConscript gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.