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This squashes all the radv development up until now into one for merging. History can be found: https://github.com/airlied/mesa/tree/semi-interesting This requires llvm 3.9 and is in no way considered a conformant vulkan implementation. It can run a number of vulkan applications, and supports all GPUs using the amdgpu kernel driver. Thanks to Intel for providing anv and spirv->nir, and Emil Velikov for reviewing build integration. Parts of this are: Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net> Authors: Bas Nieuwenhuizen and Dave Airlie Signed-off-by: Dave Airlie <airlied@redhat.com>
388 lines
11 KiB
C
388 lines
11 KiB
C
/*
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* Copyright © 2016 Red Hat
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* based on intel anv code:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "radv_meta.h"
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#include <fcntl.h>
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#include <limits.h>
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#include <pwd.h>
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#include <sys/stat.h>
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void
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radv_meta_save(struct radv_meta_saved_state *state,
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const struct radv_cmd_buffer *cmd_buffer,
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uint32_t dynamic_mask)
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{
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state->old_pipeline = cmd_buffer->state.pipeline;
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state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
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memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
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sizeof(state->old_vertex_bindings));
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state->dynamic_mask = dynamic_mask;
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radv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
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dynamic_mask);
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memcpy(state->push_constants, cmd_buffer->push_constants, MAX_PUSH_CONSTANTS_SIZE);
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}
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void
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radv_meta_restore(const struct radv_meta_saved_state *state,
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struct radv_cmd_buffer *cmd_buffer)
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{
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cmd_buffer->state.pipeline = state->old_pipeline;
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radv_bind_descriptor_set(cmd_buffer, state->old_descriptor_set0, 0);
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memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
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sizeof(state->old_vertex_bindings));
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cmd_buffer->state.vb_dirty |= (1 << RADV_META_VERTEX_BINDING_COUNT) - 1;
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cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE;
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radv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
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state->dynamic_mask);
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cmd_buffer->state.dirty |= state->dynamic_mask;
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memcpy(cmd_buffer->push_constants, state->push_constants, MAX_PUSH_CONSTANTS_SIZE);
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cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_COMPUTE_BIT;
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}
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void
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radv_meta_save_pass(struct radv_meta_saved_pass_state *state,
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const struct radv_cmd_buffer *cmd_buffer)
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{
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state->pass = cmd_buffer->state.pass;
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state->subpass = cmd_buffer->state.subpass;
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state->framebuffer = cmd_buffer->state.framebuffer;
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state->attachments = cmd_buffer->state.attachments;
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state->render_area = cmd_buffer->state.render_area;
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}
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void
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radv_meta_restore_pass(const struct radv_meta_saved_pass_state *state,
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struct radv_cmd_buffer *cmd_buffer)
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{
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cmd_buffer->state.pass = state->pass;
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cmd_buffer->state.subpass = state->subpass;
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cmd_buffer->state.framebuffer = state->framebuffer;
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cmd_buffer->state.attachments = state->attachments;
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cmd_buffer->state.render_area = state->render_area;
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if (state->subpass)
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radv_emit_framebuffer_state(cmd_buffer);
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}
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void
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radv_meta_save_compute(struct radv_meta_saved_compute_state *state,
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const struct radv_cmd_buffer *cmd_buffer,
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unsigned push_constant_size)
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{
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state->old_pipeline = cmd_buffer->state.compute_pipeline;
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state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
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if (push_constant_size)
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memcpy(state->push_constants, cmd_buffer->push_constants, push_constant_size);
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}
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void
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radv_meta_restore_compute(const struct radv_meta_saved_compute_state *state,
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struct radv_cmd_buffer *cmd_buffer,
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unsigned push_constant_size)
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{
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radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), VK_PIPELINE_BIND_POINT_COMPUTE,
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radv_pipeline_to_handle(state->old_pipeline));
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radv_bind_descriptor_set(cmd_buffer, state->old_descriptor_set0, 0);
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if (push_constant_size) {
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memcpy(cmd_buffer->push_constants, state->push_constants, push_constant_size);
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cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT;
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}
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}
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VkImageViewType
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radv_meta_get_view_type(const struct radv_image *image)
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{
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switch (image->type) {
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case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
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case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
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case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
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default:
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unreachable("bad VkImageViewType");
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}
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}
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/**
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* When creating a destination VkImageView, this function provides the needed
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* VkImageViewCreateInfo::subresourceRange::baseArrayLayer.
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*/
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uint32_t
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radv_meta_get_iview_layer(const struct radv_image *dest_image,
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const VkImageSubresourceLayers *dest_subresource,
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const VkOffset3D *dest_offset)
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{
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switch (dest_image->type) {
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case VK_IMAGE_TYPE_1D:
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case VK_IMAGE_TYPE_2D:
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return dest_subresource->baseArrayLayer;
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case VK_IMAGE_TYPE_3D:
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/* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
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* but meta does it anyway. When doing so, we translate the
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* destination's z offset into an array offset.
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*/
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return dest_offset->z;
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default:
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assert(!"bad VkImageType");
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return 0;
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}
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}
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static void *
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meta_alloc(void* _device, size_t size, size_t alignment,
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VkSystemAllocationScope allocationScope)
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{
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struct radv_device *device = _device;
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return device->alloc.pfnAllocation(device->alloc.pUserData, size, alignment,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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}
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static void *
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meta_realloc(void* _device, void *original, size_t size, size_t alignment,
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VkSystemAllocationScope allocationScope)
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{
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struct radv_device *device = _device;
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return device->alloc.pfnReallocation(device->alloc.pUserData, original,
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size, alignment,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
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}
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static void
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meta_free(void* _device, void *data)
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{
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struct radv_device *device = _device;
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return device->alloc.pfnFree(device->alloc.pUserData, data);
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}
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static bool
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radv_builtin_cache_path(char *path)
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{
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char *xdg_cache_home = getenv("XDG_CACHE_HOME");
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const char *suffix = "/radv_builtin_shaders";
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const char *suffix2 = "/.cache/radv_builtin_shaders";
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struct passwd pwd, *result;
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char path2[PATH_MAX + 1]; /* PATH_MAX is not a real max,but suffices here. */
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if (xdg_cache_home) {
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if (strlen(xdg_cache_home) + strlen(suffix) > PATH_MAX)
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return false;
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strcpy(path, xdg_cache_home);
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strcat(path, suffix);
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return true;
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}
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getpwuid_r(getuid(), &pwd, path2, PATH_MAX - strlen(suffix2), &result);
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if (!result)
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return false;
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strcpy(path, pwd.pw_dir);
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strcat(path, "/.cache");
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mkdir(path, 0755);
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strcat(path, suffix);
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return true;
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}
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static void
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radv_load_meta_pipeline(struct radv_device *device)
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{
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char path[PATH_MAX + 1];
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struct stat st;
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void *data = NULL;
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if (!radv_builtin_cache_path(path))
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return;
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int fd = open(path, O_RDONLY);
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if (fd < 0)
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return;
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if (fstat(fd, &st))
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goto fail;
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data = malloc(st.st_size);
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if (!data)
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goto fail;
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if(read(fd, data, st.st_size) == -1)
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goto fail;
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radv_pipeline_cache_load(&device->meta_state.cache, data, st.st_size);
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fail:
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free(data);
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close(fd);
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}
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static void
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radv_store_meta_pipeline(struct radv_device *device)
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{
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char path[PATH_MAX + 1], path2[PATH_MAX + 7];
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size_t size;
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void *data = NULL;
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if (!device->meta_state.cache.modified)
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return;
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if (radv_GetPipelineCacheData(radv_device_to_handle(device),
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radv_pipeline_cache_to_handle(&device->meta_state.cache),
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&size, NULL))
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return;
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if (!radv_builtin_cache_path(path))
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return;
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strcpy(path2, path);
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strcat(path2, "XXXXXX");
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int fd = mkstemp(path2);//open(path, O_WRONLY | O_CREAT, 0600);
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if (fd < 0)
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return;
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data = malloc(size);
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if (!data)
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goto fail;
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if (radv_GetPipelineCacheData(radv_device_to_handle(device),
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radv_pipeline_cache_to_handle(&device->meta_state.cache),
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&size, data))
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goto fail;
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if(write(fd, data, size) == -1)
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goto fail;
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rename(path2, path);
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fail:
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free(data);
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close(fd);
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unlink(path2);
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}
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VkResult
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radv_device_init_meta(struct radv_device *device)
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{
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VkResult result;
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device->meta_state.alloc = (VkAllocationCallbacks) {
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.pUserData = device,
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.pfnAllocation = meta_alloc,
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.pfnReallocation = meta_realloc,
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.pfnFree = meta_free,
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};
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device->meta_state.cache.alloc = device->meta_state.alloc;
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radv_pipeline_cache_init(&device->meta_state.cache, device);
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radv_load_meta_pipeline(device);
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result = radv_device_init_meta_clear_state(device);
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if (result != VK_SUCCESS)
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goto fail_clear;
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result = radv_device_init_meta_resolve_state(device);
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if (result != VK_SUCCESS)
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goto fail_resolve;
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result = radv_device_init_meta_blit_state(device);
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if (result != VK_SUCCESS)
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goto fail_blit;
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result = radv_device_init_meta_blit2d_state(device);
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if (result != VK_SUCCESS)
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goto fail_blit2d;
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result = radv_device_init_meta_bufimage_state(device);
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if (result != VK_SUCCESS)
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goto fail_bufimage;
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result = radv_device_init_meta_depth_decomp_state(device);
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if (result != VK_SUCCESS)
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goto fail_depth_decomp;
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result = radv_device_init_meta_buffer_state(device);
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if (result != VK_SUCCESS)
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goto fail_buffer;
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result = radv_device_init_meta_fast_clear_flush_state(device);
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if (result != VK_SUCCESS)
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goto fail_fast_clear;
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result = radv_device_init_meta_resolve_compute_state(device);
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if (result != VK_SUCCESS)
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goto fail_resolve_compute;
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return VK_SUCCESS;
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fail_resolve_compute:
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radv_device_finish_meta_fast_clear_flush_state(device);
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fail_fast_clear:
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radv_device_finish_meta_buffer_state(device);
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fail_buffer:
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radv_device_finish_meta_depth_decomp_state(device);
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fail_depth_decomp:
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radv_device_finish_meta_bufimage_state(device);
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fail_bufimage:
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radv_device_finish_meta_blit2d_state(device);
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fail_blit2d:
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radv_device_finish_meta_blit_state(device);
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fail_blit:
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radv_device_finish_meta_resolve_state(device);
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fail_resolve:
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radv_device_finish_meta_clear_state(device);
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fail_clear:
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radv_pipeline_cache_finish(&device->meta_state.cache);
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return result;
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}
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void
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radv_device_finish_meta(struct radv_device *device)
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{
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radv_device_finish_meta_clear_state(device);
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radv_device_finish_meta_resolve_state(device);
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radv_device_finish_meta_blit_state(device);
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radv_device_finish_meta_blit2d_state(device);
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radv_device_finish_meta_bufimage_state(device);
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radv_device_finish_meta_depth_decomp_state(device);
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radv_device_finish_meta_buffer_state(device);
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radv_device_finish_meta_fast_clear_flush_state(device);
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radv_device_finish_meta_resolve_compute_state(device);
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radv_store_meta_pipeline(device);
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radv_pipeline_cache_finish(&device->meta_state.cache);
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}
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/*
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* The most common meta operations all want to have the viewport
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* reset and any scissors disabled. The rest of the dynamic state
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* should have no effect.
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*/
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void
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radv_meta_save_graphics_reset_vport_scissor(struct radv_meta_saved_state *saved_state,
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struct radv_cmd_buffer *cmd_buffer)
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{
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uint32_t dirty_state = (1 << VK_DYNAMIC_STATE_VIEWPORT) | (1 << VK_DYNAMIC_STATE_SCISSOR);
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radv_meta_save(saved_state, cmd_buffer, dirty_state);
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cmd_buffer->state.dynamic.viewport.count = 0;
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cmd_buffer->state.dynamic.scissor.count = 0;
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cmd_buffer->state.dirty |= dirty_state;
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}
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