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Mesa core doesn't need to have mapi sanity check that our aliases all map to the same offset. That's a build-time decision. Acked-by: Marek Olšák <marek.olsak@amd.com> Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23451>
154 lines
4.1 KiB
C
154 lines
4.1 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2010 LunarG Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#include <string.h>
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#include <stdlib.h>
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#include "glapi/glapi.h"
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#include "u_current.h"
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#include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
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#include "stub.h"
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/*
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* _glapi_Dispatch, _glapi_Context
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* _glapi_tls_Dispatch, _glapi_tls_Context,
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* _glapi_set_context, _glapi_get_context,
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* _glapi_destroy_multithread, _glapi_check_multithread
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* _glapi_set_dispatch, and _glapi_get_dispatch
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* are defined in u_current.c.
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*/
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/**
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* Return size of dispatch table struct as number of functions (or
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* slots).
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*/
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unsigned int
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_glapi_get_dispatch_table_size(void)
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{
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return MAPI_TABLE_NUM_SLOTS;
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}
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/**
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* Initializes the glapi relocs table (no-op for shared-glapi), and returns the
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* offset of the given function in the dispatch table.
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*/
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int
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_glapi_add_dispatch( const char * function_name )
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{
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assert(function_name[0] == 'g' && function_name[1] == 'l');
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const struct mapi_stub *stub = stub_find_public(function_name + 2);
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if (!stub)
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return -1;
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return stub_get_slot(stub);
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}
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static const struct mapi_stub *
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_glapi_get_stub(const char *name)
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{
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if (!name || name[0] != 'g' || name[1] != 'l')
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return NULL;
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name += 2;
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return stub_find_public(name);
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}
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/**
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* Return offset of entrypoint for named function within dispatch table.
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*/
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int
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_glapi_get_proc_offset(const char *funcName)
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{
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const struct mapi_stub *stub = _glapi_get_stub(funcName);
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return (stub) ? stub_get_slot(stub) : -1;
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}
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/**
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* Return pointer to the named function. If the function name isn't found
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* in the name of static functions, try generating a new API entrypoint on
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* the fly with assembly language.
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*/
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_glapi_proc
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_glapi_get_proc_address(const char *funcName)
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{
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const struct mapi_stub *stub = _glapi_get_stub(funcName);
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return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
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}
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/**
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* Return the name of the function at the given dispatch offset.
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* This is only intended for debugging.
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*/
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const char *
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_glapi_get_proc_name(unsigned int offset)
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{
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const struct mapi_stub *stub = stub_find_by_slot(offset);
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return stub ? stub_get_name(stub) : NULL;
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}
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/** Return pointer to new dispatch table filled with no-op functions */
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struct _glapi_table *
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_glapi_new_nop_table(unsigned num_entries)
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{
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struct _glapi_table *table;
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if (num_entries > MAPI_TABLE_NUM_SLOTS)
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num_entries = MAPI_TABLE_NUM_SLOTS;
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table = malloc(num_entries * sizeof(mapi_func));
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if (table) {
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memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
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}
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return table;
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}
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void
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_glapi_set_nop_handler(_glapi_nop_handler_proc func)
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{
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table_set_noop_handler(func);
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}
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/**
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* This is a deprecated function which should not be used anymore.
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* It's only present to satisfy linking with older versions of libGL.
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*/
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unsigned long
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_glthread_GetID(void)
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{
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return 0;
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}
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void
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_glapi_noop_enable_warnings(unsigned char enable)
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{
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}
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void
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_glapi_set_warning_func(_glapi_proc func)
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{
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}
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